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Wuthering Waves Brant Kit, Signature Weapon & Resonance Chains Revealed!

Brant is a new limited 5-star Resonator featured in Wuthering Waves 2.1 Banners. He stands out as one of the most unique characters in WuWa, combining the roles of healer and shielder while also being capable of dealing decent damage. This makes him a fascinating addition to the roster. In this blog, we’ll delve into Brant's kit, signature weapon, and Resonance Chains. If you're intrigued, read on!

 

 
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Basic Information 

 

❉ Rarity: 5-star    ❉ Attribute: Fusion   ❉ Weapon: Sword

 

WUTHERING WAVES BRANT DRIP MARKETING

 

Signature Weapon

 

WUTHERING WAVES BRANT SIGNATURE WEAPON

 

Unflickering Valor

Base ATK: 413 丨 Energy Regen: 77%

R1: Increase Crit. Rate by 8%. Casting Resonance Liberation gives 24% Basic Attack DMG Bonus for 10s. Dealing Basic Attack DMG gives 24% Basic Attack DMG Bonus for 4s.

 

Normal Attack: Captain's Rhapsody

 

  • Basic Attack

 

Perform up to 4 consecutive attacks, dealing Fusion DMG.

 

WUTHERING WAVES - BRANT NORMAL ATTACK

 

  • Heavy Attack

 

Consume STA to attack the target, dealing Fusion DMG.

 

  • Heavy Attack - Rhapsodic Riff

 

Consume STA to attack the target, dealing Fusion DMG.

- After performing Basic Attack Stage 2 or Stage 4, hold Basic Attack button to perform Heavy Attack - Rhapsodic Riff.

- After performing Mid-air Attack Stage 4, press the Basic Attack button to perform Heavy Attack - Rhapsodic Riff.

 

  • Mid-air Heavy Attack

 

Perform up to 4 consecutive attacks, dealing Fusion DMG.


Press Normal Attack following Mid-air Attack Stage 1 or Stage 2 to swing to the target with Grapple. Brant will attack the target if he reaches them with the swing. Release while in action to flip backward after the attack hits; or hold Normal Attack to attack the target continuously and flip backward after the finishing move. Brant flips backward automatically after Mid-air Attack Stage 3. Press Normal Attack after each flip to perform the next stage of Mid-air Attack. Flip resets Mid-air Dodge attempts.


- If Brant fails to reach the target with the Grapple swing of Mid-air Attack Stage 1, he instead performs a slash forward, dealing Fusion DMG.


- If Brant reaches the target with the Grapple swing of Mid-air Attack Stage 1 or Stage 2 but the attack fails to hit the target, he will drop down after a temporary suspension in mid-air.

 

  • Dodge Counter

 

Press the Basic Attack button after a successful Dodge to attack the target, dealing Fusion DMG.

 

Resonance Skill: Anchors Aweigh!

 

Brant launches himself into the air and blasts all targets in an area, dealing Fusion DMGWhile in mid-air, if Bravo is not full, Resonance Skill Anchors Aweigh! is replaced with Plunging Attack.

 

WUTHERING WAVES - BRANT RESONANCE SKILL

 

  • Plunging Attack

 

Plunge at the target at the cost of STA, dealing Fusion DMG, which is considered Basic Attack DMG.


- If Brant fails to reach the target with the Grapple swing of Mid-air Attack Stage 1, he instead performs a slash forward. Afterward, press Normal Attack to perform Plunging Attack.


- If Brant reaches the target with the Grapple swing of Mid-air Attack Stage 1 or Stage 2 but the attack fails to hit the target, press Normal Attack to perform Plunging Attack during the suspension.

 

Resonance Liberation: To the Horizon

 

Deal Fusion DMG to targets within the range and heal all nearby Resonators in the team before entering the Aflame state.


Can be cast in mid-air.

WUTHERING WAVES - BRANT RESONANCE LIBERATION

 

  • Aflame

 

The efficiency of gaining Bravo is increased by 100% when Normal Attack or Resonance Skill Anchors Aweigh! hits the target. Meanwhile, Forte Circuit Theatrical Moment is replaced by "My" Moment.

 

 

  • "My" Moment

 

Brant gains additional ATK based on his Energy Regen: For every 1% of his Energy Regen over 150%, Brant gains additional 20 points of ATK, up to 2600.

 

Forte Circuit: Ocean Odyssey

 

  • Theatrical Moment

 

Brant gains additional ATK based on his Energy Regen: For every 1% of his Energy Regen over 150%, Brant gains additional 12 points of ATK, up to 1560.

 

  • Waves of Acclaims

 

Heal all Resonators in the team when Bravo reaches 25, 50, 75, and 100.

 

  • Returned from Ashes

 

When Bravo is fully restored, replace Resonance Skill Anchor Aweigh! with Returned from Ashes.


Consume all Bravo to perform Returned from Ashes, dealing Fusion DMG, considered Basic Attack DMG, and generate a shield. Casting this skill during Aflame ends this state after Returned from Ashes ends.

 

  • Bravo

 

Brant can hold up to 100 Bravo.


- Obtain Bravo when Normal Attacks hit the target.
- Obtain Bravo when Intro Skill hits the target.
- Obtain Bravo when Resonance Skill hits the target.

 

Intro Skill: Applaud For Me!

 

Attack the target, dealing Fusion DMG and gain Interlude Applause effect.

 

  • Interlude Applause

 

The next Mid-air Attack begins at Stage 2. This effect is removed if the attack is ended early or Brant is switched out.

 

Outro Skill: The Course is Set!

 

The incoming Resonator has their Fusion DMG Amplified by 20% and Resonance Skill DMG Amplified by 25% for 14s or until the Resonator is switched out.

 

Inherent Skill

 

1. Voyager’s Blaze

 

Healing provided by Waves of Acclaims is increased by 20%.

 

2. Trial by Fire and Tide

 

Brant's resistance to interruption is increased during Mid-air Attacks and gains 15% Fusion DMG Bonus.

 

Stat Bonus 

 

ATK+

ATK increased by 1.80/4.20%.

 

Crit DMG+

Crit Rate increased by 1.20/2.80%.

 

Resonance Chain 

 

1. By Currents and Winds

 

Returned from Ashes temporarily causes nearby targets to stagnate while casting. The stagnation effect is removed when Brant is switched off the field.


After casting Intro Skill Applaud for Me! or each flip following Mid-air Attack, Brant's DMG dealt is increased by 20% for 5s, stacking up to 3 times.

  

2. For Smiles and Cheers

 

Brant's Crit. Rate increases by 30% when Mid-air Attack and Returned from Ashes.
Brant's Outro Skill The Course is Set! gains new enhancement. Within 20s after Brant's Outro Skill:


When Resonance Skill cast by the incoming Resonator (or nearby Resonators who activate Brant's Outro Skill) hits a target, Brant blasts the target, dealing Fusion DMG equal to 440% of Brant's ATK (considered Basic Attack DMG). Up to 1 explosion per second, max 2 explosions.


- This effect remains active when Brant is switched off the field.

 

3. Through Storms I Sail

 

The multiplier of the DMG dealt by Returned from Ashes is increased by 42%.

 

4. To Freedom I Sing

 

The Shield obtained from Returned from Ashes is increased by 20%. Casting Returned from Ashes restores HP for all nearby Resonators in the team (6.60 HP for every 1% Energy Regen).

 

5. All the World's an Actor's Stage

 

When dealing Basic Attack DMG to the target, Brant's Basic Attack DMG Bonus is increased by 15% for 10s.

 

6. All the World's a Captain's Carnevale

 

Mid-air Attack's multiplier is increased by 30%. Casting Returned from Ashes causes a secondary blast, dealing Fusion DMG, considered Basic Attack DMG, equal to 30% of the DMG dealt by Returned from Ashes.

 

Conclusion

 

As we can see, Brant's kit offers a versatile set of skills and abilities, providing players with more team choices. For players keen on pulling for Brant, topping up Wuthering Waves at LootBar.gg! LootBar offers a discount of up to 15% for WuWa top-ups and provides 24/7 customer service for you! Less money for more materials, why not make the most of your purchase and enjoy the hassle-free transactions at LootBar!

 

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