Mydei is a new addition featured in Honkai: Star Rail 3.1 banners. In this blog post, we will cover everything about Mydei's kit, including his basic information, signature Light Cone, stat boost, basic ATK, skill, Ultimate, technique, talent and Eidolons. If you're curious to learn more, please keep reading!
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Basic Information
Mydei is a 5-star Imaginary character of the Destruction path. His Skill consumes HP to inflict Imaginary DMG on enemies. His Ultimate restores HP, deals Imaginary DMG, and Taunts enemies. If the "Vendetta" state is active during his Ultimate, Mydei's HP is immediately restored. "Vendetta" is a unique state that Mydei enters by charging through HP loss. Once fully charged, he enters "Vendetta," restoring HP and advancing his action by 100%. While in this state, Mydei is immune to Crowd Control debuffs, gains increased Max HP, and automatically uses an Enhanced Skill at the start of his turn.
★ Rarity: 5-star ★ Combat types: Imaginary ★ Path: The Destruction
Signature Light Cone
Flame of Blood, Blaze My Path
HP: 1376丨 ATK: 476丨DEF: 397
S1: Increases the wearer's Max HP by 18% and Incoming Healing by 20%. When using Skill or Ultimate, consume HP equal to 6% of the wearer's Max HP and increases the DMG dealt by this attack by 30%. If this effect's consumed HP is greater than 500, this attack's DMG additionally increases by 30%.
If the current HP is not sufficient, this effect reduces the wearer's HP down to 1.
Basic ATK: Vow of Voyage
Deals Imaginary DMG equal to 50% of Mydei's Max HP to a target enemy.
Skill
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Deaths are Legion, Regrets are None
Consumes HP by an amount equal to 50% of Mydei's current HP. Deals Imaginary DMG equal to 90% of Mydei's Max HP to one designated enemy unit and Imaginary DMG equal to50% of Mydei's Max HP to adjacent targets.
If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1.
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Kingslayer Be King
Consumes HP by an amount equal to 35% of Mydei's current HP. Deals Imaginary DMG equal to 110% of Mydei's Max HP to one enemy and Imaginary DMG equal to 66% of Mydei's Max HP to adjacent targets.
If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1.
This ability will be automatically used.
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Godslayer Be God
Consumes 150 Charges and deals Imaginary DMG to one enemy equal to 280% of Mydei's Max HP. At the same time, deals Imaginary DMG to adjacent targets equal to 168% of Mydei's Max HP.
This ability will be automatically used. While this ability is in use, Charge cannot be accumulated.
Ultimate: Throne of Bones
Mydei gains "Death Proof" for 20 turn(s). While in the "Death Proof" state, Mydei can restore HP by 20% of his Max HP after being attacked. Deals Imaginary DMG equal to 160% of Mydei's Max HP to one designated enemy, and deals Imaginary DMG equal to 100% of Mydei's Max HP to adjacent targets. Additionally, Taunts the target and targets adjacent to it, lasting for 2 turn(s).
Talent: Blood for Blood
For each 1% of HP lose, gains 1 point of Charge (up to 200 points). When Charge reaches 100, consume 100 points of Charge to enter the "Vendetta" state, restores HP equal to 25% of Mydei's Max HP, and advances action by 100%. While in the "Vendetta" state, Max HP increases by 50% of the current Max HP and DEF remains at 0. At the start of this unit's turn, automatically uses "Kingslayer Be King."
When Charge reaches 150 points while in the "Vendetta" state, Mydei immediately gains 1 extra turn and automatically uses "Godslayer Be God."
When receiving fatal damage while in the "Vendetta" state, Mydei clears his Charge and exits the "Vendetta" state, restoring HP by 50% of his Max HP.
For each 100 points of Mydei's Max HP beyond 6000 points, the Charge Mydei receives from enemy targets' DMG increases by NaN%, and his Incoming Healing increases by NaN%, tallying up to 0 HP in excess.
Technique: Cage of Broken Lance
After using Technique, pulls in enemies within a certain area and inflicts Daze on them for 10 second(s). Dazed enemies will not actively attack ally targets.
If actively attacking Dazed enemies, when entering battle, deals Imaginary DMG equal to 80% of Mydei's Max HP to all enemies, and Taunts the targets, lasting for 1 turn(s). This unit accumulates 50 Talent's Charge point(s).
Bonus Ability
1. Bloodied Chiton
When battle starts, if Mydei's Max HP exceeds 4000, for every 4000 excess HP, increases this unit's CRIT Rate by 1.2%, up to a max increase of 2.5%.
2. Thirty Tyrants
While in the "Vendetta" state, Mydei is immune to Crowd Control debuffs.
3. Earth and Water
If Mydei has "Death Proof" while in the "Vendetta" state, he will not exit the "Vendetta" state when receiving fatal damage. His current HP can be reduced to a minimum of 1.
Stat Boosts
♦ +37.3% CRIT DMG
♦ +5 SPD
♦ +18% HP
Eidolons
1 Frost Hones Spine of Steel
While in the "Vendetta" state, the DMG dealt by Mydei ignores 30% of enemy targets' DEF. And each time healing is received, NaN% of the healed amount will be converted into Charge based on Mydei's Max HP.
2 Strife Beholds Cry of Dead
"Godslayer Be God" becomes Imaginary DMG dealt to all enemies equal to the DMG multiplier applied to the primary target.
3 Honor Exalts Feast of Faith
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
4 Siren Jolts the Laconic Lion
When "Death Proof" takes effect, additionally restores HP equal to 10% of this unit's Max HP.
5 War Chisels Flesh of Flame
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
6 Legacy Scales Mound of Blood
When entering battle, immediately enter the "Vendetta" state, and the Charge required for "Godslayer Be God" is lowered to 100 points.
Mydei's kit offers a versatile set of skills and abilities, making him a powerful DPS. If you're looking to pull for Mydei, whether to unlock her full potential or to add more variety to your team compositions, now is the perfect time to prepare.
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