Archer Ascension, Signature Light Cone & Trace Materials | Honkai: Star Rail

Archer is an upcoming character in Honkai Star Rail 3.4 banners. And to help Trailblazers who want to pre-farm for Archer, we have collected all the Archer materials for you, including his ascension materials, trace materials and signature Light Cone materials. Keep reading! 

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<img class="loading" alt="Archer Drip Marketing" src="https://c2c.fp.guinfra.com/file/685a5c41c18f0a9c2954b69eXT2BvEHF03"/ onload=" (function(img){ img.className = img.className.replace('loading', 'loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('loading', 'loaded'); })(this); ">
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Archer Materials Total

The following is all the Level-up, Ascension and Trace materials you need to build Archer:

1) Character Level to 80

2) All Trace Nodes to Max

Archer Materials TotalTotal

<img class="img-loading" alt="Extinguished Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5c4b347d5f42d68344d1M3c1xFc403" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Extinguished Core

56

<img class="img-loading" alt="Glimmering Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5c4eaf1a7fca081f3055RVHJ6VOz03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Glimmering Core

71

<img class="img-loading" alt="Squirming Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5c51639de649477502b8oc69Udxw03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Squirming Core

73

<img class="img-loading" alt="Darkveil Moonlight" height="256" src="https://c2c.fp.guinfra.com/file/685a5c558ad2c0ebc2f77a65oYDyuiI003" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Darkveil Moonlight

65

<img class="img-loading" alt="Meteoric Bullet" height="256" src="https://c2c.fp.guinfra.com/file/685a5c5985f08bfe9c238625Crg7B2XV03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Meteoric Bullet

18

<img class="img-loading" alt="Destined Expiration" height="256" src="https://c2c.fp.guinfra.com/file/685a5c5d347d5f42d683455b8AzqGi2r03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Destined Expiration

69

<img class="img-loading" alt="Countertemporal Shot" height="256" src="https://c2c.fp.guinfra.com/file/685a5c61639de6494775047bXYoiXH0N03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Countertemporal Shot

139

<img class="img-loading" alt="Guardian's Lament" height="256" src="https://c2c.fp.guinfra.com/file/685a5c65dcde4db80c295438jz0mVNVz03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Guardian's Lament

12
<img class="img-loading" alt="Tracks of Destiny" height="256" src="https://c2c.fp.guinfra.com/file/685a5c68c52fd0691a5ea18brKMvd5Qh03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Tracks of Destiny8
<img class="img-loading" alt="Travel Encounters" height="256" src="https://c2c.fp.guinfra.com/file/685a5c6bc52fd0691a5ea1ebbQTHTa3L03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Travel Encounters3
<img class="img-loading" alt="Adventure Log" height="256" src="https://c2c.fp.guinfra.com/file/685a5c6e7bb5518fe8fda119W7OFcDif03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Adventure Log3
<img class="img-loading" alt="Traveler's Guide" height="256" src="https://c2c.fp.guinfra.com/file/685a5c7329124e82427fb21emyCPQtJx03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Traveler's Guide289
<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5c76dcde4db80c295543qPG8Pb8E03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit3,887,800

Archer Signature Light Cone Materials

In this part, we will count all materials you need in order to enhance Archer's signature Light Cone The Hell Where Ideals Burn from 0-80.

Total MaterialsTotal

<img class="img-loading" alt="Extinguished Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5c78cbf92017c44c6b13gTNRNccZ03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Extinguished Core

20

<img class="img-loading" alt="Glimmering Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5c7b428c25c935cb8fa2ZVGOiHI803" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Glimmering Core

20

<img class="img-loading" alt="Squirming Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5c7ff9f5bef9b8ddd02caJMGROD403" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Squirming Core

14

<img class="img-loading" alt="Destined Expiration" height="256" src="https://c2c.fp.guinfra.com/file/685a5c8337fd1e4d39a14c92gTxSil8f03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Destined Expiration

4

<img class="img-loading" alt="Countertemporal Shot" height="256" src="https://c2c.fp.guinfra.com/file/685a5c87cbf92017c44c6c679bPYNeo503" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Countertemporal Shot

12

<img class="img-loading" alt="Guardian's Lament" height="256" src="https://c2c.fp.guinfra.com/file/685a5c8a13df6eb6d528ecdcl6ah64v403" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Guardian's Lament

15
<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5c8efb1257766468a47dR42RMsi803" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit385,000

Archer Ascension Materials

☛ Archer Ascension Materials Total

The following is all the ascension materials you need to upgrade Archer from 0-80.

Total MaterialsTotal

<img class="img-loading" alt="Extinguished Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5c94c193e2cb679859bcWSZd0poK03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Extinguished Core

15

<img class="img-loading" alt="Glimmering Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5c9813df6eb6d528ee1bMJq6h16003" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Glimmering Core

15

<img class="img-loading" alt="Squirming Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5c9bc52fd0691a5ea6ddimFkJMd303" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Squirming Core

15

<img class="img-loading" alt="Darkveil Moonlight" height="256" src="https://c2c.fp.guinfra.com/file/685a5c9e28699fa5fc8b949bHvFg6qSY03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Darkveil Moonlight

65
<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5ca028699fa5fc8b94a91acIre1303" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit308,000

☛ Archer Ascension Materials Per Level

And for more detailed information, here's what Archer Ascension materials and Credits you need for each Ascension level:

LevelMaterials
Level 20<img class="img-loading" alt="Extinguished Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5ca46229daa387cc66a64m5hAwWi03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Extinguished Core × 5<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5ca813df6eb6d528f01fzTsaUmMh03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 4,000
Level 30<img class="img-loading" alt="Extinguished Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5cacc193e2cb67985ae7M9DehCMO03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Extinguished Core × 10<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5cb0f9f5bef9b8ddd2bf88l1OF0x03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 8,000
Level 40<img class="img-loading" alt="Darkveil Moonlight" height="256" src="https://c2c.fp.guinfra.com/file/685a5cb3b8751bead9b016ebU8tikViH03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Darkveil Moonlight × 3<img class="img-loading" alt="Glimmering Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5cb66229daa387cc6793grplxiRa03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Glimmering Core × 6<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5cb8fb1257766468a7bcEWCcCddU03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 16,000
Level 50<img class="img-loading" alt="Darkveil Moonlight" height="256" src="https://c2c.fp.guinfra.com/file/685a5cbc347d5f42d683498cCgjppzVr03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Darkveil Moonlight × 7<img class="img-loading" alt="Glimmering Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5cbfcbf92017c44c7108PHxNG1SE03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Glimmering Core × 9<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5cc237fd1e4d39a151catFiiiKy503" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 40,000
Level 60<img class="img-loading" alt="Darkveil Moonlight" height="256" src="https://c2c.fp.guinfra.com/file/685a5cc5aef4d431efe0f675z8zXXjOc03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Darkveil Moonlight × 20<img class="img-loading" alt="Squirming Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5cc9428c25c935cb96b4cari5bMV03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Squirming Core × 6<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5ccd29124e82427fbd56xZraztcN03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 80,000
Level 70<img class="img-loading" alt="Darkveil Moonlight" height="256" src="https://c2c.fp.guinfra.com/file/685a5cd0428c25c935cb9741qQN6GJBO03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Darkveil Moonlight × 35<img class="img-loading" alt="Squirming Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5cd4428c25c935cb97c9PfEh9rr003" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Squirming Core × 9<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5cd76229daa387cc6987YOBubijp03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 160,000

☛ How to get Darkveil Moonlight?

Darkveil Moonlight can be obtained through Stagnant Shadow: Shape of Gelidmoon. You can find the place through the Interastral Peace Guide.

<img class="img-loading" alt="Stagnant Shadow: Shape of Gelidmoon" height="467.0" src="https://c2c.fp.guinfra.com/file/685a5cdbaf1a7fca081f3de0uORAWjbl03" width="900"/ style="height: 415px; width: 800px" width="900" height="467.0" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); ">

Archer Trace Materials

☛ Archer Trace Materials Total

The following is all the trace materials you need to enhance Archer's Basic ATK, Skill, Ultimate, Talent, Stat Bonus and abilities to the max.

Total MaterialsTotal

<img class="img-loading" alt="Extinguished Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5cdd639de64947751281gFPyxeZm03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Extinguished Core

41

<img class="img-loading" alt="Glimmering Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5ce0639de649477512dd6ivb6GkM03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Glimmering Core

56

<img class="img-loading" alt="Squirming Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5ce3fb1257766468ab31LObKJGDJ03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Squirming Core

58

<img class="img-loading" alt="Meteoric Bullet" height="256" src="https://c2c.fp.guinfra.com/file/685a5ce6f790ba941e32979dQYU9yEcz03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Meteoric Bullet

18

<img class="img-loading" alt="Destined Expiration" height="256" src="https://c2c.fp.guinfra.com/file/685a5ce985f08bfe9c239382uyOf1v9M03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Destined Expiration

69

<img class="img-loading" alt="Countertemporal Shot" height="256" src="https://c2c.fp.guinfra.com/file/685a5cecaef4d431efe0f9ffmLiceCOg03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Countertemporal Shot

139

<img class="img-loading" alt="Guardian's Lament" height="256" src="https://c2c.fp.guinfra.com/file/685a5cf0dcde4db80c295c8751tHcK6M03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Guardian's Lament

12
<img class="img-loading" alt="Tracks of Destiny" height="256" src="https://c2c.fp.guinfra.com/file/685a5cf2b8751bead9b01771TqHREv6003" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Tracks of Destiny8
<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5cf513df6eb6d528f9b2REqeT1Ti03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit3,000,000

☛ Archer Trace Materials Per Level

And for more detailed information, here's what Archer Trace materials you need for Basic ATK at each level:

LevelMaterials
Level 2<img class="img-loading" alt="Meteoric Bullet" height="256" src="https://c2c.fp.guinfra.com/file/685a5cf7c52fd0691a5eb36bivmoi6NL03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Meteoric Bullet × 3<img class="img-loading" alt="Extinguished Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5cfa3b7a6871f1dc9374KpPRIeOq03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Extinguished Core × 6<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5d02cbf92017c44c75c5iKJk01i503" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 5,000
Level 3<img class="img-loading" alt="Destined Expiration" height="256" src="https://c2c.fp.guinfra.com/file/685a5d05428c25c935cb9d39aGoZ0cvb03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Destined Expiration × 3<img class="img-loading" alt="Glimmering Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5d0937fd1e4d39a157a0V7PhjIyd03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Glimmering Core × 3<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5d0c13df6eb6d528fc9a6NYXbBw903" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 10,000
Level 4<img class="img-loading" alt="Destined Expiration" height="256" src="https://c2c.fp.guinfra.com/file/685a5d106229daa387cc6c4544wPqX1F03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Destined Expiration × 5<img class="img-loading" alt="Glimmering Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5d1285f08bfe9c239789h0TZePgQ03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Glimmering Core × 4<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5d1429124e82427fc569TiSpHQEd03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 20,000
Level 5<img class="img-loading" alt="Countertemporal Shot" height="256" src="https://c2c.fp.guinfra.com/file/685a5d1829124e82427fc5fbIYa6c7PH03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Countertemporal Shot × 3<img class="img-loading" alt="Squirming Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5d1b13df6eb6d528fe2fMM42VEew03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Squirming Core × 3<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5d1fc18f0a9c2954b7e6D5XGA2Ar03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 45,000
Level 6<img class="img-loading" alt="Countertemporal Shot" height="256" src="https://c2c.fp.guinfra.com/file/685a5d24f9f5bef9b8ddd9d5Sk3siJxG03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Countertemporal Shot × 8<img class="img-loading" alt="Squirming Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5d2773183c05dc8eb13ckq7CAsxt03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Squirming Core × 4<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5d2a639de64947751b98lHCScujw03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 160,000

Here's what Archer Trace materials you need for skill, talent and ultimate at each level:

LevelMaterials
Level 2<img class="img-loading" alt="Extinguished Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5d2d29124e82427fc7c2H46s0cCT03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Extinguished Core × 3<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5d2faef4d431efe1009boaTEHI6Z03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 2,500
Level 3<img class="img-loading" alt="Meteoric Bullet" height="256" src="https://c2c.fp.guinfra.com/file/685a5d33639de64947751c8coyYwRSb103" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Meteoric Bullet × 3<img class="img-loading" alt="Extinguished Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5d3742805306a74cc982D3qii8WE03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Extinguished Core × 6<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5d3a73183c05dc8eb3c3rHqOBoSk03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 5,000
Level 4<img class="img-loading" alt="Destined Expiration" height="256" src="https://c2c.fp.guinfra.com/file/685a5d3d42805306a74cca66622iuOUg03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Destined Expiration × 3<img class="img-loading" alt="Glimmering Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5d3ffb1257766468b0ccXo8I31AT03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Glimmering Core × 3<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5d43639de64947751ebbo9Zi0gUm03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 10,000
Level 5<img class="img-loading" alt="Destined Expiration" height="256" src="https://c2c.fp.guinfra.com/file/685a5d46428c25c935cba3edduO3yt1J03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Destined Expiration × 5<img class="img-loading" alt="Glimmering Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5d48c52fd0691a5ebcefF3tHoEd403" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Glimmering Core × 4<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5d4b347d5f42d6834cd7EWo76c9j03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 20,000
Level 6<img class="img-loading" alt="Destined Expiration" height="256" src="https://c2c.fp.guinfra.com/file/685a5d4d29124e82427fcab4tv0qhkjb03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Destined Expiration × 7<img class="img-loading" alt="Glimmering Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5d50aef4d431efe103cb2AD8mobB03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Glimmering Core × 6<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5d53f9f5bef9b8dddc35B1V3q2Fb03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 30,000
Level 7<img class="img-loading" alt="Countertemporal Shot" height="256" src="https://c2c.fp.guinfra.com/file/685a5d57af1a7fca081f49c9qACIh96X03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Countertemporal Shot × 3<img class="img-loading" alt="Squirming Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5d59f9f5bef9b8dddc93033PCuFy03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Squirming Core × 3<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5d5c639de64947752203ytYjukca03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 45,000
Level 8<img class="img-loading" alt="Countertemporal Shot" height="256" src="https://c2c.fp.guinfra.com/file/685a5d5fc52fd0691a5ebf69IWrkiBuV03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Countertemporal Shot × 5<img class="img-loading" alt="Squirming Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5d6313df6eb6d5290589Q6rvZDFB03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Squirming Core × 4<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5d67f790ba941e32a19fSp6iHQ6x03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 80,000
Level 9<img class="img-loading" alt="Tracks of Destiny" height="256" src="https://c2c.fp.guinfra.com/file/685a5d6baf1a7fca081f4b538B7Hby2D03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Tracks of Destiny × 1<img class="img-loading" alt="Guardian's Lament" height="256" src="https://c2c.fp.guinfra.com/file/685a5d6e73183c05dc8eb9fdmjlr12P503" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Guardian's Lament × 1<img class="img-loading" alt="Countertemporal Shot" height="256" src="https://c2c.fp.guinfra.com/file/685a5d71f790ba941e32a2b90DjO9sdX03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Countertemporal Shot × 8<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5d74aef4d431efe10750r4iYJNGN03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 160,000
Level 10<img class="img-loading" alt="Tracks of Destiny" height="256" src="https://c2c.fp.guinfra.com/file/685a5d77af1a7fca081f4c4dMI229z6603" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Tracks of Destiny × 2<img class="img-loading" alt="Guardian's Lament" height="256" src="https://c2c.fp.guinfra.com/file/685a5d7bcbf92017c44c7fe5XyXif6mu03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Guardian's Lament × 2<img class="img-loading" alt="Countertemporal Shot" height="256" src="https://c2c.fp.guinfra.com/file/685a5d7dfb1257766468b47fsdVqd0jA03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Countertemporal Shot × 14<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5d81c193e2cb67986059klCURVBg03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 300,000

Here's what Archer Trace materials you need for bonus stat and abilities:

LevelArcher Trace Materials
Bonus Ability 1<img class="img-loading" alt="Tracks of Destiny" height="256" src="https://c2c.fp.guinfra.com/file/685a5d83fb1257766468b4d99jMvMpLs03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Tracks of Destiny × 1<img class="img-loading" alt="Guardian's Lament" height="256" src="https://c2c.fp.guinfra.com/file/685a5d87ab781942921bd03cJidoF37E03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Guardian's Lament × 1<img class="img-loading" alt="Countertemporal Shot" height="256" src="https://c2c.fp.guinfra.com/file/685a5d8bc193e2cb67986091zzAcv4gk03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Countertemporal Shot × 8<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5d8d428c25c935cbaab8KpNbaoiF03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 160,000
Bonus Stat 1<img class="img-loading" alt="Countertemporal Shot" height="256" src="https://c2c.fp.guinfra.com/file/685a5d90ab781942921bd1663ZNfR6vY03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Countertemporal Shot × 8<img class="img-loading" alt="Squirming Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5d9342805306a74cd510li1Mj8Gw03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Squirming Core × 8<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5d96f790ba941e32a5c5PrYiKivh03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 160,000
Bonus Stat 2<img class="img-loading" alt="Countertemporal Shot" height="256" src="https://c2c.fp.guinfra.com/file/685a5d99ab781942921bd2c6RsRMu36j03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Countertemporal Shot × 8<img class="img-loading" alt="Squirming Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5d9d13df6eb6d5290c13Dw6TGNGU03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Squirming Core × 8<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5da085f08bfe9c23a294GXLDpx0503" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 80,000
Bonus Stat 3<img class="img-loading" alt="Meteoric Bullet" height="256" src="https://c2c.fp.guinfra.com/file/685a5da29544254b0f9465fe5xLlVEhZ03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Meteoric Bullet × 2<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5da53b7a6871f1dc96b00ApaoSRp03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 2,500
Bonus Stat 4<img class="img-loading" alt="Countertemporal Shot" height="256" src="https://c2c.fp.guinfra.com/file/685a5da8c52fd0691a5ec6766sPVL00k03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Countertemporal Shot × 8<img class="img-loading" alt="Squirming Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5daaaef4d431efe10b6cQhlaIuGh03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Squirming Core × 8<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5dacab781942921bd549SFXMavHa03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 160,000
Bonus Ability 2<img class="img-loading" alt="Destined Expiration" height="256" src="https://c2c.fp.guinfra.com/file/685a5db0af1a7fca081f50abvEr7SC4R03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Destined Expiration × 5<img class="img-loading" alt="Guardian's Lament" height="256" src="https://c2c.fp.guinfra.com/file/685a5db3639de64947752c1aRue1ASg303" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Guardian's Lament × 1<img class="img-loading" alt="Tracks of Destiny" height="256" src="https://c2c.fp.guinfra.com/file/685a5db642805306a74cd959tplI9ims03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Tracks of Destiny × 1<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5db896b88234ef209a37lXr5RiuF03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 20,000
Bonus Stat 1<img class="img-loading" alt="Destined Expiration" height="256" src="https://c2c.fp.guinfra.com/file/685a5dbaf790ba941e32a82d036KRr9k03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Destined Expiration × 5<img class="img-loading" alt="Glimmering Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5dbdab781942921bd745wHCdNIH903" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Glimmering Core × 4<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5dc06229daa387cc7257dbjZhw4F03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 20,000
Bonus Stat 2<img class="img-loading" alt="Countertemporal Shot" height="256" src="https://c2c.fp.guinfra.com/file/685a5dc385f08bfe9c23a56dYhPVlMjQ03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Countertemporal Shot × 3<img class="img-loading" alt="Squirming Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5dc5ab781942921bd817UEybZiP703" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Squirming Core × 3<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5dc9428c25c935cbb0107BTaMzkN03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 45,000
Bonus Stat 3<img class="img-loading" alt="Countertemporal Shot" height="256" src="https://c2c.fp.guinfra.com/file/685a5dcb639de64947752e866iX0pFwZ03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Countertemporal Shot × 3<img class="img-loading" alt="Squirming Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5dce13df6eb6d5291172PIMu1zil03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Squirming Core × 3<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5dd129124e82427fd6cd8KpgpHze03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 45,000
Bonus Ability 3<img class="img-loading" alt="Meteoric Bullet" height="256" src="https://c2c.fp.guinfra.com/file/685a5dd342805306a74cdcd1LiUa4wO803" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Meteoric Bullet × 3<img class="img-loading" alt="Guardian's Lament" height="256" src="https://c2c.fp.guinfra.com/file/685a5dd613df6eb6d5291232i8VhZVM203" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Guardian's Lament × 1<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5dd9aef4d431efe10f3apspYT3OC03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 5,000
Bonus Stat 1<img class="img-loading" alt="Meteoric Bullet" height="256" src="https://c2c.fp.guinfra.com/file/685a5ddbaef4d431efe10f7aR4oXhtDX03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Meteoric Bullet × 3<img class="img-loading" alt="Extinguished Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5ddf73183c05dc8ec719fus2zqXH03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Extinguished Core × 6<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5de1fb5ec1d2dbceb184Zp5wxiJR03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 5,000
Bonus Stat 2<img class="img-loading" alt="Destined Expiration" height="256" src="https://c2c.fp.guinfra.com/file/685a5de4fb5ec1d2dbceb1c05YeMJ5eP03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Destined Expiration × 3<img class="img-loading" alt="Glimmering Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5de6fb1257766468b9c1LPmAUYKD03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Glimmering Core × 3<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5de9aef4d431efe110a66VGiLUAC03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 10,000
Bonus Stat 3<img class="img-loading" alt="Destined Expiration" height="256" src="https://c2c.fp.guinfra.com/file/685a5ded42805306a74cdf93mLY9iAYS03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Destined Expiration × 3<img class="img-loading" alt="Glimmering Core" height="256" src="https://c2c.fp.guinfra.com/file/685a5def73183c05dc8ec90b1HIj0tqL03" width="256.0"/ style="width: 50px; height: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Glimmering Core × 3<img class="img-loading" alt="Credit" height="256" src="https://c2c.fp.guinfra.com/file/685a5df2af1a7fca081f560d87Ny2SQm03" width="256.0"/ style="height: 50px; width: 50px" width="256.0" height="256" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); "> Credit × 10,000

☛ How to get Meteoric Bullet, Destined Expiration & Countertemporal Shot?

Meteoric Bullet, Destined Expiration & Countertemporal Shot can be obtained by clearing the Calyx (Crimson): Bud of The Hunt in SoulGlad™ Scorchsand Audition Venue, Destined Expiration & Countertemporal Shot can also be obtained through the Embers Exchange shop or the Material Exchange Synthesis. You can find the place through the Interastral Peace Guide.

<img class="img-loading" alt="Bud of The Hunt" height="465.0" src="https://c2c.fp.guinfra.com/file/685a5df68ad2c0ebc2f77b974yFVP5Js03" width="900"/ style="width: 871px; height: 450px" width="900" height="465.0" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); ">

☛ How to get Guardian's Lament?

Guardian's Lament can be obtained by Defeating the weekly boss in End of the Eternal Freeze, Everwinter Hill. You can find it in your Interastral Peace Guide.

<img class="img-loading" alt="End of the Eternal Freeze" height="467.0" src="https://c2c.fp.guinfra.com/file/685a5df98739b07d51b0ab65zprxafdD03" width="900"/ style="height: 450px; width: 868px" width="900" height="467.0" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); ">

By following this comprehensive Archer prefarm guide, you’ll be fully prepared to maximize Archer’s potential the moment she joins your team. Gathering the necessary ascension, trace, and Light Cone materials in advance ensures a smoother gameplay experience, allowing you to focus on mastering Archer’s abilities and strategies in Honkai: Star Rail.

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<img class="img-loading" alt="Top up HSR on LootBar" height="96.70710571923743" src="https://c2c.fp.guinfra.com/file/685a5dfc73183c05dc8ecabd6zTbtNSx03" width="900"/ style="height: 86px; width: 800px" width="900" height="96.70710571923743" onload=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); " onerror=" (function(img){ img.className = img.className.replace('img-loading', 'img-loaded'); })(this); ">