Zenless Zone Zero Version 1.1 Jane Kit: Another Anomaly Agent!

Jane is a new S-ranked agent in the upcoming version 1.1 of Zenless Zone Zero. This blog post focuses primarily on Jane's kit. If you're interested, please continue reading. Additionally, please be aware that some of the unique skill names may not be entirely accurate due to their translation from Chinese, but this will not hinder your comprehension. 

 

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Basic Information about Jane

 

  • Rarity: S Rank

  • Specialty: Anomaly

  • Attribute:  Physical

 

 

Basic Attack

 


Basic Attack: Blade Dance

 

Press the Basic attack button to activate: Unleashes up to 6 slashes, dealing Physical DMG.
 

Fanaticism


When Jane activates [Perfect Dodge] and [Defensive Assist] or deal damage to the enemy, [Fanatical Flow] will accumulate. When [Fanatical Flow] accumulates to the maximum, she will enter the [Fanaticism] state. In the [Fanaticism] state, Jane's Physical Anomaly Buildup Rate increases by 20%. In addition, if Jane's Anomaly Mastery is higher than 120 points, each point of Anomaly Mastery over 120 will increase her ATK by 2 points. Her ATK can be increased by up to 800 points in this manner. When Jane deals damage to the enemy in the [Fanaticism] state, [Fanatical Flow] will be consumed. When [Perfect Dodge] or [Defensive Assist] is triggered, [Fanatical Flow] can be restored. When [Fanatical Flow] is exhausted, Jane will exit the [Fanaticism] state.


Basic Attack: Sachoff Jump

 

When entering the [Fanaticism] state, Jane will gain one usable count of [Basic Attack: Sachoff Jump]. When there is a usable count, hold the Basic Attack button to activate:

 

Unleashes a rapid series of attacks forward, followed by a finishing attack, dealing Physical DMG. Release the Basic Attack button during the move to unleash the finishing attack in advance. Activating [Basic Attack: Sachoff Jump] in the [Fanaticism] state will not consume [Fanatical Flow]. The interruption resisitence during the combo is increased, and the character will be invulnerable during the finishing attack.

 

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Dodge

 


Dodge: Remaining shadows

 

Press the Dodge button to activate: A quick slide dodge. The character will be invulnerable during the move. Jane has one extra dodge. Before entering the [Fanaticism] state, Jane will alternate between two dodges. After entering the [Fanaticism] state, Jane can pass through enemies in front when dodging.


Dash Attack: Blade Jump


Press the Dodge button during a Dodge to activate: If it is connected after a dodge, Jane will slash forward, dealing Physical DMG. lf it is connected after a double dodge, Jane will slash forward continuously, dealing Physical DMG.


Dash Attack: Imagine Dash

 

Press the Dodge button during a Dodge in the [Fanaticism] state to activate: Performs three rapid forward slashes, dealing Physical DMG.


Dodge Counter: Shadow


Press the Dodge button during a Perfect Dodge to activate:

 

lf it is connected after a dodge, Jane will launch multiple slashes at the enemy in front, and then stab downwards, dealing Physical DMG. If it is connected after a second dodge, Jane will jump up and launch three consecutive attacks on the enemy in front, dealing Physical DMG. Character is invulnerable while using this skill.


Dodge Counter: Shadow Dance

 

Press the Dodge button during a Perfect Dodge in the [Fanaticism] state to activate:

 

Launches multiple rapid slashes at the enemy in front, dealing Physical DMG. Character is invulnerable while using this skill.

 

 

Assist

 


Quick Assist: Crow Stab


When the on-field character is launched, press the Assist button to activate:

 

Slashes multiple times at the enemy in front, then stabs downwards, dealing Physical DMG. Character is invulnerable while using this skill.


Quick Assist: Hook Jump

 

When the on-field character is launched and Jane is in the [Fanaticism] state, press the Assist button to activate:

 

Launches multiple rapid slashes on the enemy in front, dealing Physical DMG. Character is invulnerable while using this skill.


Defensive Assist: Last Line of Defense

 

When the character on field is about to be attacked, press the Assist button to activate:

 

Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.

 

Assist Follow-up: Swift Wind Sweeping


Press the Basic Attack button after a Defensive Assist to activate:


After leaping into the air, launches a quick slash at the enemy, and then launches another sweeping slash in a large area in front of the character, dealing Physical DMG. Character is invulnerable while using this skill.

 

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Special Attack

 

 

Special Attack: Air Grab


Press the Special Attack button to activate: Leaps into the air, kicks forward continuously, then sweeps horizontally, dealing Physical DMG. The interruption resistance during the move is increased.

 

EX Special Attack: Air Sweep


With enough energy, press the Special Attack button to activate:

 

Leaps into the air, kicks forward multiple times and then sweeps horizontally, dealing massive Physical DMG. Character is invulnerable while using this skill.

 

 

Chain Attack

 


Chain Attack: Sin Blossoms

 

When a Chain Attack is triggered, select the character to activate:

 

Launches a shuttle slash at a large area of enemies in front, dealing massive Physical DMG. When the move is activated, Jane will directly enter the [Fanaticism] state and restore the [Fanatical Flow] to the maximum. Character is invulnerable while using this skill.


Ultimate: Final Show


When Decible Rating is at Maximum, press the Ultimate button to activate:

 

Launch a powerful shuttle slash to a large area of enemies in front, followed by a finishing attack, dealing massive Physical DMG. When the move is activated, Jane will directly enter the [Fanaticism] state and restore the [Fanatical Flow] to the maximum. Character is invulnerable while using this skill.

 

 

Core Skill

 


Core Passive: Insight


When Jane's attack hits the enemy, the enemy will enter the [Bite] state, which lasts for 10 seconds. When any character in the squad triggers [Assault] and [Flinch] effects to the enemy in the [Bite] state, the duration of the [Flinch] effect is increased by 5 seconds, and the [Assault] damage has a chance to trigger a CRIT hit, with a basic CRIT Rate of 15% and a CRIT DMG of 75%. Each point of Jane's Anomaly Mastery will increase the CRIT Rate of this effect by an additional 0.1%.

 

Additional Ability: Pain Point

 

When there is an [Anomaly] character or a character of the same Faction as Jane in the squad:

 

Jane's Physical Anomaly Buildup Rate increases by 20%. When the enemy is already in an Attribute Anomaly state, Jane's damage to it increases by 15%, and the accumulated Physical Anomaly Buildup to it is increases by an additional 15%.

 

jane zzz

 

 

Mindscape Cinema

 

 

1. Criminal Consultant


When entering the [Fanaticism] state, Jane will gain an additional count of [Basic Attack: Sachoff Jump]. In the [Fanaticism] state, each point of Jane's Anomaly Mastery will increase the damage she deals by an additional 0.1%, up to a maximum of 30%.
 

2. He Who Keeps Company with the Good Becomes Good

 

When Jane hits an enemy in the [Bite] state, or when any character in the squad triggers a [Assault] to an enemy in the [Bite] state, 15% of its defense will be ignored. When the [Assault] damage triggers a CRIT hit, its CRIT DMG will be increased by an additional 50%.


3. Nameless

 

[Basic Attack], [Dodge], [Assist], [Special Attack] and [Chain Attack] Lv. +2.


4. Taking Advantage of the Situation

 

When any character in the squad triggers the [Assault] or [Disorder] effect, the Attribute Anomaly Buildup Rate of the entire squad increases by 25%, and the damage dealt by Attribute Anomaly increases by 18%, which lasts for 10 seconds.


5. Hoarding

 

[Basic Attack], [Dodge], [Assist], [Special Attack] and [Chain Attack] Lv. +2.


6. Dirty Tricks


In the [Fanaticism] state, Jane's CRIT Rate increases by 20% and CRIT DMG increases by 40%. When any character in the team triggers the [Assault] effect to the enemy, Jane will directly enter the [Fanaticism] state and restore [Fanatical Flow] to the maximum. When the [Assault] damage triggers a CRIT hit, an additional attack will be unleashed on the target, dealing Physical DMG equivalent to Jane's 1600% Anomaly Mastery.

 

 

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