Aria is a new S-Rank agent featured in Zenless Zone Zero 2.6 banners. In this article, we will introduce Aria’s kit, her Signature W-Engine, and Mindscape Cinema for you. If you are interested, please keep reading!
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Aria Agent Profile
Aria is an Ether Anomaly DPS Agent who focuses on Charge Attacks and Attribute Anomaly damage. Her kit revolves around generating Support Energy through her attacks, then using it while charging to quickly reach higher charge levels and apply anomalies more effectively. Fully charged attacks can cause Abloom when Aria hits enemies that are already affected by an Attribute Anomaly, adding extra anomaly damage based on her Anomaly Proficiency. She performs best when she can charge often, keep anomaly attribute active on enemies, and make use of stun windows. Aria fits naturally into teams that can apply anomalies reliably and keep enemies stunned.
Rarity: S-Rank | Attribute: Ether | Specialty:Anomaly | Faction: Angels of Delusion
Aria Signature W-Engine: Angel in the Shell
Basic ATK: 713 | Anomaly Mastery: 30%
R1: Increases the equipper's Anomaly Proficiency by 90. When the equipper is an Ether character, and comes on-field or uses a Special Attack or EX Special Attack, they gain a buff: DMG dealt to enemies afflicted with Attribute Anomalies increases by 20%, and all Attribute Anomaly DMG they trigger increases by 10%, lasting 15s. Repeated triggers reset the duration, and the effect is removed when switching off-field.
Basic Attack
Basic Attack: Sweet Melody
Press to activate:
Launches up to four consecutive attacks forward, dealing Ether DMG.
After hitting an enemy with the fourth hit, 1 Fandom Power is generated on the field after the attack ends.
Charge Attack: Perfect Pitch
Hold
to activate:Aria enters a charging state and can reach three levels of charge. Releasing
or reaching the maximum charge time causes Aria to unleash a powerful downward attack forward based on the current charge level, dealing massive Ether DMG.
If there is Fandom Power nearby while Aria is charging, she will absorb the Fandom Power, with each absorbed Fandom Power instantly increasing charge level by 1 and granting 1 stack of a buff that increases the next Basic Attack: Perfect Pitch's Ether Anomaly Buildup by 10%. This buff can stack up to 2 times and is removed after the attack ends.
After the 4th hit of Basic Attack: Sweet Melody, Special Attack: Full-Sugar Electronica - No Ice, an EX Special Attack, the 3rd hit of Basic Attack: Perfect Pitch, a Quick Assist, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, hold
to consume 2 Fandom Power and quickly activate the 3rd hit of Basic Attack: Perfect Pitch. After the 3rd hit of Basic Attack: Perfect Pitch, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, the 3rd hit of Basic Attack: Perfect Pitch can also be quickly activated by pressing
within a short window, consuming 2 Fandom Power.
Anti-Interrupt Level is increased while charging, and received DMG is reduced by 40%. Character is invulnerable while using this attack.
Dodge
Dodge: On-Beat Precision
Press to activate:
A quick dash dodge.
If activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count.
Character is invulnerable while using this skill.
Dash Attack: Silky-Smooth Combo
Press during a dodge to activate:
Flies forward with a swift slashing attack, dealing Ether DMG.
If activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count.
Dodge Counter: Slide-Shift Variation
Press
during a Perfect Dodge to activate:
Unleashes a powerful slash against the target, dealing Ether DMG.
After using this skill, it can be immediately followed up with the 3rd hit of Basic Attack: Sweet Melody.
Character is invulnerable while using this skill.
Special Attack
Special Attack: Full-Sugar Electronica
Press to activate:
Delivers a forward kick, dealing Ether DMG.
Anti-Interrupt level is increased while using this skill.
Special Attack: Full-Sugar Electronica - No Ice
After the 4th hit of Basic Attack: Sweet Melody, an Assist Follow-Up, a Chain Attack, or an Ultimate, press
to activate:
Delivers a quicker forward kick, dealing Ether DMG. If the attack hits an enemy, 1 Fandom Power is generated on the field after the attack ends.
Character is invulnerable while using this skill.
EX Special Attack: Fall into Delusion
With enough Energy, press
to activate:
Delivers a powerful forward kick followed by a sonic wave attack, dealing Ether DMG. If the attack hits an enemy, 3 Fandom Power are generated on the field after the attack ends.
Character is invulnerable while using this skill.
EX Special Attack: Instantly Hooked
Chain Attack
Chain Attack: Dream Collab
When a Chain Attack is triggered, select the character to activate:
Launches a series of attacks forward, dealing massive Ether DMG. 4 Fandom Power are generated on the field on skill activation.
Character is invulnerable while using this skill.
Ultimate: 100% Energy
When Decibel Rating is at Maximum, press
to activate:
Releases all her power, entering Moment of Delusion, and fires multiple powerful shots at the target, dealing massive Ether DMG.
Upon entering Moment of Delusion, Aria gains 3 stacks of All-Out Cheering and activates Ether Veil: Delusion Reprise. While Ether Veil: Delusion Reprise is active, all squad members gain an additional 50 ATK for 30s. Re-activating Ether Veil: Delusion Reprise will first cancel any existing instance of Ether Veil: Delusion Reprise.
While Aria is charging, if she has All-Out Cheering, stacks of All-Out Cheering are consumed first to charge. Each stack of All-Out Cheering consumed increases the charge level by 2.
Upon entering Moment of Delusion, if Aria already has All-Out Cheering, all remaining stacks of All-Out Cheering are first converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power.
Moment of Delusion lasts for up to 15s. During Moment of Delusion, Aria's Basic Attack: Perfect Pitch 3rd hit is upgraded to an enhanced version.
When exiting Moment of Delusion, if Aria has All-Out Cheering, all remaining stacks of All-Out Cheering are converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power.
Character is invulnerable while using this skill.
Assist
Quick Assist: Shatter Fantasy
When the active character is launched, press
to activate:
Delivers a powerful slash to the target, dealing Ether DMG.
After using this skill, it can be immediately followed up with the 3rd hit of Basic Attack: Sweet Melody.
Character is invulnerable while using this skill.
Defensive Assist: Clutch Save
Assist Follow-Up: Encore Song
Core Skill
Core Passive: Control Core
Aria's Anomaly Proficiency is increased by 120 points;
When Aria's 3-Rank [Charge Attack] hits a target affected by Ether Anomaly, Electric Attribute Anomaly, Fire Attribute Anomaly, Physical Attribute Anomaly, or Ice Attribute Anomaly, triggers [Abloom]: Deals additional Attribute Anomaly DMG equal to 30.8%/16%/40%/2.8%/4% of the original Attribute Anomaly DMG per 10 points of initial Anomaly Mastery. When the target is Stunned, the DMG ratio is increased by an additional 50%.
Additional Ability: Collaborative Stage
When another character in your squad is a [Stun] or [Support] character:
When [Ether Veil] is active, generates 4 [Support Energy] on the field. Can trigger once every 1s.
When any squad member inflicts Corruption on an enemy, that effect's duration is extended by 3s.
Mindscape Cinema
1. Energetic Voice Waves
When Aria's [Basic Attack], [Special Attack], or [EX Special Attack] deals DMG to an enemy, it ignores 10% of the target's Ether Anomaly Buildup RES; Additionally, when triggering Abloom, she has a chance to trigger a critical hit: Base CRIT Rate is 35%, CRIT DMG is 25%; if initial Anomaly Mastery exceeds 150, each point of Anomaly Mastery above this threshold increases the CRIT Rate of this effect by an additional 0.6%.
2. Dream Beat
[Delusion Moment] During its duration, Aria's attacks and Abloom triggers ignore 30% of the target's DEF.
3. Delulu
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
4. Mechanical Angel
When Aria triggers Abloom, she gains 4 Energy and 70 Decibels. This effect can trigger once every 10 seconds.
5. Tears in the Rain
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
6. Construct's Dream
When entering the battlefield, Aria immediately gains 1,500 Decibels, and once Aria enters [Delusion Moment] she will not exit it. [Enhanced Charge Attack]'s Ether DMG is increased by 20%. When Aria is in [Delusion Moment], if an enemy on the field enters an Attribute Anomaly state, Aria gains 1 stacks of [Full Chant]. This effect can trigger once every 8s.
In conclusion, Aria's kit is shaping her to be a formidable S-Rank agent. Whether you're looking to bolster your roster or are in want of a Support agent, Aria won't let you down. As you prepare to pull for Aria and take full advantage of her abilities, make sure you're stocked up on the resources you need. Head over to LootBar.gg to top up Zenless Zone Zero and ensure you're ready to bring Aria into your lineup as soon as she becomes available. Happy gaming!














