The match begins, and your team comes to realize you're against an overpowered Killjoy who's locking down every site. Wish you knew who counters her in the current meta. The Valorant Agents Tier List 2024 will show you the best agents to dominate with. This way, you are always prepared to exploit your enemies' weaknesses.
Tier rankings will let you understand who are the most powerful agents in every situation, be it strategic Sentinels or aggressive Duelists. We'll break down each agent into tiers based on their strengths, weaknesses, and synergy with team compositions. This article helps one master their playstyle, counter opponents, and climb the competitive ranks in the game. Let’s reveal the top picks for the patch 9.10 that’ll help you step up your game!
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The Valorant Agent Tier List 2024 will rank 23 Agents into four tiers: S, A, B, and C. Each one represents their performance, usefulness, and impact on the meta in its current state.
So now that you know what choices you have—from adaptive Duelists to game-altering Controllers—it's time to sort out who makes the real difference. Let's get these Agents in the right tiers to help you make better picks for that next match.
With the Valorant Agents Tier List 2024, we rank all 25 agents and highlight four standouts. We have selected —Clove in Controller, Gekko in Initiator, Neon in Duelist, and Cypher in Sentinel. These agents have been the most impactful, which justifies their spot in the S-tier. Let's break down what makes these top-tier picks dominate the current meta.
The electrifying Duelist, Neon, holds a spot in the S-tier because of her unrivaled speed and agility. Her ultimate skill, Overdrive, can wreak havoc if used correctly. You have to face an extremely accurate beam of lightning. However, on the release of 9.11 patch, Neon got nerfs. Now, you’ll need eight points to reach the ultimate. Moreover, the duration of the ultimate will decrease from 20 seconds to 10 seconds.Furthermore, the slide charges will be reduced to 1.
Cypher's Trapwire and Spycam abilities give absolute map control. It exposes enemy movements and securing sites. Patch 9.10 did introduce a 0.5-second windup on Trapwire's full reveal. However, he is still powerful as his utilities stay active across the map, letting him watch multiple areas simultaneously. So, Cypher will probably still be the best sentinel on maps like Haven, Bind, and Sunset.
Gekko, the flexible Initiator, takes a spot in S-tier position. His abilities—Dizzy, Wingman, Mosh Pit, and Thrash—provide excellent utility. Gekko's unique feature of retrieving and reusing Dizzy and Wingman makes it a perfect agent. The latest patch increased Dizzy's duration. It allows for even more time to set up a play and control engagements.
Clove, the Scottish Controller, has risen to S-tier in the current meta. Their abilities—Meddle, Pick-Me-Up, Ruse, and Not Dead Yet—make for insane map control. More particularly, the smokes from Clove's Ruse can be laid anywhere around the map. Furthermore, you get to smoke again after a few seconds of deployment.
Iso excels at one-on-one engagements. His Undercut ability applies a short Fragile status to enemies. This makes them vulnerable so you can peak and kill them. His ultimate, Kill Contract, isolates an enemy in a 1v1 duel and rewards the victor with restored health.
The latest updates just made Phoenix so much more useful. The Curveball flash, his signature ability, recharges after two kills. It allows so many more opportunities to blind enemies. The Blaze wall now pierces through walls, much like Harbor's High Tide, letting one onto sites so much easier.
Jett is still a good pick with agility. Tailwind Dash gives her a quick reposition. Updraft gives her vertical mobility. Cloudburst smokes give temporary cover, and her ultimate, Blade Storm, gives deadly throwing knives with high accuracy.
Sage's Healing Orb and Barrier Orb are very important abilities. The former heals teammates, while the latter blocks enemy movements. Her Slow Orb controls enemy movement, and Resurrection can turn the tide of a round. Sage is strong on Split, where her wall can block narrow chokepoints.
Killjoy's Turret and Alarmbot provide useful intel and area denial. Nanoswarm grenades deal huge damage. Her ultimate, Lockdown, detains enemies in a large radius, making it easier to control the site. Killjoy is especially potent on Ascent, where her gadgets can cover multiple entry points.
Sova makes it into the A-tier because of his constant influence on gathering intel and controlling rounds. His Recon Bolt exposes enemy positions, while Owl Drone scouts safely from a distance. Sova is known for game-changing lineups. It excels on maps like Haven, Ascent, and Pearl. Here his abilities really shine in open spaces and tight angles, enabling clutch plays.
With Sky Smokes, Incendiary, and Stim Beacon, Brimstone is in control when it comes to tight spaces and quick site takes. His Orbital Strike also breaks enemy positions, making him very effective on maps such as Bind and Fracture.
Omen is great at dealing with unpredictability and controlling maps. Shrouded Step allows for possibilities of sneaky repositioning. He can dole out disruption and confusion onto the enemy team. Omen offers unparalleled strategic advantage on Ascent and Haven.
Known for her explosive playstyle, Raze utilizes Blast Pack to move around and Paint Shells to deal area damage. However, Patch 8.11 reduced her horizontal speed during satchel jumps and made satchels non-explosive when destroyed by enemies.
The OG duelist, Reyna is still a good pick. Her Dismiss allows for quick repositioning. Patch 8.11 increased her Dismiss speed from 9.1 to 12 m/s but reduced its duration from 2 to 1.5 seconds. This increases her hit-and-run potential.
Cunning duelist Yoru uses Fakeout to mislead opponents. He uses Gatecrash for quick teleports, and his ultimate, Dimensional Drift, to scout without being detected. With such a unique kit, Yoru's situational effectiveness relegates him to B-tier.
With both GravNet to catch enemies and Barrier Mesh to block routes, Deadlock is good at dominating areas with tight spots. The Sonic Sensor helps her track enemies by the sound cues. Annihilation lets her separate the enemy and kill them. Deadlock can be strong on Split and Abyss.
With Arc Rose, in order to hinder enemy movements, and Steel Garden, to take away arms from opponents, Vyse provides strategic control. Vyse is powerful in Ascent and Sunset, using her abilities to dominate open areas.
Breach is most effective at cleaning up chokepoints and tricking enemies out of cover. His ultimate, Rolling Thunder, causes chaos in site takes. Breach is good on Bind, where his abilities do an excellent job of controlling the multiple entries on the map.
Fade's Haunt, Prowler, and Nightfall, allows for great recon and crowd control. She's really good on Haven, where she uses her abilities to gain intel across the three sites of the map.
Astra's cosmic abilities include Nebula, Gravity Well, and Nova Pulse. It provides quite a versatile control over the battlefield. She shines on maps like Sunset, where she can be all over the place, impacting major areas of the battlefield to gain an advantage.
Harbor controls water-based abilities like High Tide, Cove, and Cascade to break enemy lines. Especially on Pearl, he does great as his adaptive walls can block a bunch of sightlines, allowing team movements.
Chamber has fallen off in viability with the recent nerfs to his Rendezvous teleport and Trademark trap. He's still able, with his Tour de Force sniper and Headhunter pistol, but far from the game-changer he once was. Chamber is best on Bind.
KAY/O's ZERO/point suppresses enemy abilities, while FLASH/drive blinds opponents to aid in site entries. His FRAG/ment does huge damage in tight spaces. KAY/O is very good on Ascent, where his suppression can mess up defenders holding tight angles.
Skye's Guiding Light provides flexible flashes while Trailblazer scouts and concusses enemies. Her Regrowth also heals allies, improving team sustainability. Skye shines on Bind due to her abilities of zoning control and gaining information with the aid of teleporters and tight passageways.
Viper has fallen to the C-tier because she is not very flexible in today's meta. The need for precise setup for both her Toxic Screen and Poison Cloud makes them quite predictable and less effective against coordinated teams. Viper shines best on Pearl, where her utility complements the map's long sightlines.
The right agent can be the difference between victory and defeat. The Valorant Agents Tier List 2024 will give you everything you need to rule the battlefield with either an aggressive Duelist or a strategic Controller. Knowing the current meta will make it easier to adapt, counter opponents, and climb the ranks more easily.
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