Clash Royale is usually a game that demands fast action and smart thinking, but things go to the next level during sudden death. Sudden death happens either to determine a match’s victor or when the limited-time sudden death event comes around. With double elixir production making sudden death stand out from the regularClash Royale mode, the best decks for this are also different.
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What is sudden death in Clash Royale?
Sudden death is a conditional event in Clash Royale that kicks off in regular matches when the time ends, but no victor has been decided. The game also occasionally adds limited-time dedicated sudden death modes, where the match starts with sudden death ongoing.
As the name suggests, sudden death makes it so that the first player to get a tower wins. This forces players to be more aggressive in hopes of overwhelming the enemy and taking a tower. To make things even more nerve-wrecking, sudden death doubles both players’ elixir production. While this lets players send out more costly troops, others opt to spam low-cost troops to chip away at the enemy’s tower. It’s important to have the right troops in your possession to ensure you can construct the right deck, and LootBar can help you fill any holes.
Depending on the deck, cards like Rocket, Fireball, and Thunder could be game-changers. Because they don’t require players to strategize much and can’t be defended by the enemy, these cards are ideal for those who have good defensive cards in their deck.
What are the best decks for Clash Royale sudden death?
Clash Royale’s sudden death mode requires players to change up their tactics because the requirement is to get a single tower. While it’s difficult to have a deck tailored for sudden death in the regular mode, since it’s never guaranteed that the match will go to sudden death, all of the decks below are excellent for those who are jumping into the sudden death dedicated events.
Miner and Fireball deck
● Firecracker Evolution, Valkyrie Evolution, The Log, Magic Archer, Miner, Fireball, Guards, Bomber
This deck may not pack a heavy tank, but it's all about smart and calculated pressure. It’s a favorite among players who like poking away at towers without going all-in. Miner for chip damage, Fireball for burst, and zone control from Firecracker and Magic Archer make this deck great for sudden death. It’s all about smart spacing, drawing out spells, and keeping the pressure steady.
To start, send in a Miner to scout and chip. Back him up with a Bomber or Magic Archer if you’re facing swarms. Your cue is when the enemy stacks troops or plays a heavy unit in the back, which you will then Fireball while clipping the tower. It is surprisingly satisfying when you land a Fireball that clears troops and clips the tower. Valkyrie will help by crushing ground pushes with her evolved form. Keep your Fireracker and Magic Archer spaced out, as they can be squishy.
Goblin Barrel and Rocket deck
● Knight, Goblin Barrel, Princess, Goblin Gang, Ice Spirit, Inferno Tower, Rocket, The Log
This deck can be a nightmare for even experienced players who sometimes panic and misplay their Log. It baits out Log or Arrows, then punishes with Goblin Barrel or Princess while chipping away with Rocket and cycle pressure. One well-timed Rocket can be enough to seal the deal.
Toss a Goblin Barrel or Princess to start, then start rotating bait cards like Goblin Gang, Princess, and Barrel once you figure out your opponent’s spells. Inferno Tower and Knight offer solid defense, stalling big pushes while you chip them down, which is super useful in sudden death. Hold onto Rocket for when they bunch up a tank with support near your tower. Just don’t toss it out randomly unless you’re sure it will finish the match.
Giant and Bomber deck
● Firecracker Evolution, Bomber Evolution, Giant, The Log, Arrows, Fireball, Valkyrie, Electro Wizard
The key with this setup is building up a strong push behind the Giant. Bomber Evolution, Firecracker, Arrows, and Fireball are cheap supports and spells that let you cycle fast and maintain pressure without running out of any valuable elixir.
Start by dropping Giant in the back, then layer in Valkyrie to clear swarms. Place Bomber and Firecracker behind them for solid splash support, while Electro Wizard will reset annoying units like Inferno or Sparky. It is important not to overcommit too early or split your push. Instead, stick to one lane and build smart. If the push gets going and you time your Bomber or Firecracker right, the opponent watches their tower melt, as you slowly but surely get a guaranteed victory.
Hog Rider and Freeze deck
● Rocket, Princess, The Log, Ice Golem, Ice Spirit, Hog Rider, Cannon, Freeze Spell
This one is for fast-paced pressure. You cycle quickly, send in Hog and Ice Spirit for quick hits, and hold onto Freeze for the perfect moment. That’s what makes this deck feel so risky but rewarding, as one misstep from your opponent, and it’s game over.
Keep the pressure steady with light Hog pushes, and save your Freeze for that surprise moment. Rocket is great for wrapping things up or punishing heavy troops. Deploy Princess to chip from a distance, while Cannon and Ice Golem will provide cheap defense. A good bonus tip is to use Log carefully to clear swarms like the Skeleton Army and protect its path. You want to stay fast, annoying, and wait for that golden Freeze window to ensure that your troops can destroy the enemy’s tower before they can do anything.
Balloon and Freeze deck
● Balloon, Freeze Spell, Lumberjack, Electro Dragon, Bowler, Inferno Dragon, Tornado, Barbarian Barrel
While not the easiest deck to master, few things feel as good as a perfectly-timed Freeze that wins the game. You don't need to waste time building from the back, just wait for the right moment, drop your Balloon with a support troop like Lumberjack or Electro Dragon, and freeze up their defenses to grab the win. These cards are a little rare, so you may have to turn to LootBar to ensure you can add them to your deck.
It is all about catching your opponent off guard. Tornado helps pull defenses together for Freeze value, and Inferno Dragon or Bowler can shut down any counters if things go south. Spotting a lack of air counter early can be your green light to send your troops and hopefully get an easy win.
Conclusion
This Clash Royale deck guide should be more than enough to ensure you start winning more sudden death wins. From the Balloon and Freeze deck that needs a single moment to turn the game around to the Giant and Bomber deck that rewards patience and slow pushing, every player should find the deck that best suits their playing style. Don’t be shy to buy a Clash Royale top up or two to get your troops to a high enough level.
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