Rise of Kingdoms Best Civilizations Ranked – Complete Nation Tier List

In Rise of Kingdoms the civilization that you choose directly affects how fast you grow, how strong your army can be and how effective you can be overall in the game. However, there is no single best civilization as such. The best civilization for you depends on things like your role, playstyle and stage. In this article all the nations have been divided into 4 tiers – S, A, B and C based on their strengths and weaknesses.

However, you should know that different civilizations can be best in different stages. So, try to understand each civilization thoroughly before you make your choice. Before getting into any of this you can opt for a Rise of Kingdoms top up from LootBar marketplaces so that you don’t get stuck in between due to lack of resources.

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Civilization Tiers Overview

In Rise of Kingdoms the civilizations are usually divided based on how useful they are overall. S-tier civilizations are most useful in competitive scenarios like rallies, garrisons or high-level field fighting. A-tier civilizations give you strong bonuses that are valuable but slightly more specialized. B-tier civilizations are effective only in specific situations while C-tier civilizations are mostly situational or limited to early-game or secondary accounts.

Civilizations can also be divided based on their purpose. Some civilizations mainly focus on development and economy, some focus on combat, and some try to balance both. If you know your main goal then you can easily choose the right civilization.

S-Tier Civilizations

Arabia

Arabia is the most useful civilization in rallies. It deals more damage by rallied armies and should be your number 1 priority if you want to lead rallies during KvK. When you use strong commanders then Arabia can significantly influence the outcome of large-scale wars.

Rise of Kingdoms Arabia

The Ottoman Empire

The Ottoman Empire is another S-tier civilization which is mainly useful if you are an archer-based rally leader. It gives you increased archer health and a valuable skill damage bonus, which is extremely useful if you use skill-focused commanders. It is a bit more specialized than Arabia but performs extremely well in archer rallies.

Rise of Kingdoms The Ottoman Empire

Vikings

Vikings is also an S-tier civilization because of their strong defense. They have bonuses that support infantry and garrison play. If you want to defend key structures or cities during KvK then Vikings is perfect for you.

Rise of Kingdoms Vikings

France

France is probably the best field-fighting civilization. It has a massive hospital healing speed bonus that reduces healing speed-up consumption. This is especially important in longer wars. If you have to fight with enemies constantly then France is the best choice.

Rise of Kingdoms France

A-Tier Civilizations

Rome

Rome is a solid A-tier civilization especially if your playstyle is focused on infantry. It has increased infantry defense, food gathering speed and march speed. Because of these Rome performs well as a garrison captain. It is also easy to use if you are a beginner and want stability and defense.

Rise of Kingdoms Rome

Germany

Germany is one of the most versatile civilizations in the game. It has excellent troop training speed, action point recovery and cavalry attack bonuses. Because of these it is very useful during KvK seasons. You can use Germany when you are not constantly fighting which gives you enough time for efficient troop production and sustained activity.

Rise of Kingdoms Germany

Britain

Britain is a strong choice for archer field fighting and early-game progression. It offers things like faster troop training, stronger archers, and increased garrison capacity. These give Britain a good balance of offense and defense. It is particularly beginner-friendly thanks to its commander Boudica, who is reliable in both PvE and PvP.

Rise of Kingdoms Britain

B-Tier Civilizations

China

China is a popular early-game civilization because of its building speed and action point recovery bonuses. China is commanded by Sun Tzu who is one of the best epic commanders in the game. It is not as useful in the late game stages but it is still excellent for defensive setups in the early stages.

Rise of Kingdoms China

Korea

Korea is mainly useful for its research speed bonus. If you like to spend a lot and want to maximize technological advantages quickly then Korea is a good choice. But other than that it does not have much impact anywhere else.

Rise of Kingdoms Korea

C-Tier Civilizations

Byzantium, Japan, Egypt and Spain fall into the C-tier because they have very few use cases. Byzantium offers benefits related to cavalry field fighting and hospital capacity but you cannot really choose it as your civilization just because of these bonuses. Japan gives you good gathering and map mobility abilities. This makes it more suitable for farm accounts rather than main characters. Spain is useful in the early stages for leveling commanders quickly due to increased barbarian experience. But as you progress in the game this feature becomes more and more useless.

Best Civilization for Beginners

If you are a beginner then you will need simplicity and efficiency more than anything else. For this reason, China and Britain are probably the best beginner civilizations. China gives you good building speed bonuses and action point recovery which are extremely valuable in the early game when you have to mainly focus on construction and PvE activities. Britain gives you even faster troop training and access to Boudica sculptures.

However, if you feel that building speed is more important for you then you might want to switch to China later on. You can also spend Rise of Kingdom gems on events where you can get speedups as rewards. This way you can use Britain and still get enough building speed.

Best Civilizations During KvK

KvK is the most important phase in Rise of Kingdoms. Your civilization should match with your role. If you are a field fighter then choose France because of its healing speed bonus. If you are a rally leader then choose Arabia for general rallies or the Ottoman Empire for archer-based rallies. If you are an infantry garrison captain then choose Rome for its defensive bonuses and march speed. If you are not involved in frontline combat then choose Germany because it gives you good training speed and action point recovery.

Best Civilization After KvK

After you complete a KvK phase then you have to focus on rebuilding, training troops and preparing for next wars. For this Germany is the best civilization. Its bonuses remain relevant at all times, making it an excellent long-term choice. If you do not want to constantly swap civilizations and stick to one for a long time then Germany is a good choice.

Conclusion

There is no single best civilization for everyone in Rise of Kingdoms. You have to choose your civilization based on your role, game stage and playstyle. If you choose smartly then you can grow and progress faster and also get better performance in the game.

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