If you're chasing REANIMAL’s real ending, here’s the deal: the standard finale is only part of the story. Tarsier Studios tucked the actual payoff behind a set of missable collectibles, and if you miss even one, a huge piece of the game’s lore never lands the way it should.
Those five Coffins are not just random pickups, either. Every one of them triggers a grim ghost scene that feeds directly into the island’s ritualistic horror, and collecting all five is what unlocks the post-credits secret scene plus the Friends Reunited trophy/achievement. That’s exactly why so many players are hunting down REANIMAL All Coffin Locations right now.
The frustrating part is how strict the game is. There’s no in-game tracker, no proper recovery system if you miss one, and chapter select won’t rescue your run. One wrong move can force a full restart.
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Why Players Hunt the Secret Ending in REANIMAL
What makes the secret ending matter is simple: it reframes a lot of what you’ve already seen. If you only finish the main route, several of the game’s strangest images and ghostly moments stay intentionally vague. The extra ending scene gives those Coffins real narrative weight.
Each Coffin reveals another disturbing fragment of the island’s history. Piece by piece, you start seeing that these moments are connected, not just eerie side content thrown in for atmosphere. By the time the hidden scene plays, the game’s darker implications hit way harder.
For lore-focused players, that alone makes the hunt worth it. For achievement hunters, it’s even more straightforward—without all five Coffins, you do not get Friends Reunited.
Secret Ending Rules You Need to Know Before You Start
Before we get into the route, you need to know how unforgiving this unlock is. REANIMAL does not treat Coffin collection like a normal collectible checklist.
Single playthrough only
For REANIMAL All Coffin Locations, all five Coffins must be opened during one continuous playthrough from beginning to end. You can’t clean up a missed one later and expect the game to count it.
Chapter select does not work
This is the mistake a lot of players make. Even if your save file shows later progress, chapter select does not count toward secret ending completion. The game wants a full uninterrupted run, not pieced-together progress.
The achievement unlock is delayed
The Friends Reunited trophy does not pop the moment you open Coffin 5. You still need to finish the game and watch the extra ending scene after the credits. If nothing appears right away, that doesn’t automatically mean your run is dead.
Solo and co-op both count
You can do this in solo or co-op. Both work. That said, some of the trickier sections—especially boat routing, door interactions, timing-based backtracking, and wheel sections—feel smoother if both players already know where they’re going.
REANIMAL All Coffin Locations at a Glance
If you just want a fast overview before the detailed walkthrough, here’s the route:
| Coffin | Chapter | Area | Key Note |
|---|---|---|---|
| Coffin 1 | Chapter 1 | Rail yard / derailed train path | Easy to miss if you go straight toward the cave |
| Coffin 2 | Chapter 3 | Flooded hotel side route | Requires harpoons and destroying two mines |
| Coffin 3 | Chapter 3 | Hidden cave by cannon island | Stay tight to the cliff wall in open water |
| Coffin 4 | Chapter 4 | Orphanage side room | Must be grabbed before turning the rescue wheel |
| Coffin 5 | Chapter 7 | Military hospital bunker | Requires immediate backtracking after explosion cue |
A quick piece of practical advice: keep a manual checklist. Chapter 3 has split-path pressure, and Chapter 7 is the kind of moment players sprint through without realizing they just missed the final Coffin.
A Step-by-Step Guide to All Coffin Locations in REANIMAL
Coffin 1 - Chapter 1: Dead in the Water
The first Coffin shows up early, but it’s still very easy to walk right past because the game naturally pulls your attention toward the cave route.After crossing with the handcar, stop in the open area before you fully commit to the path ahead. Instead of continuing forward, head right along the secondary track. You’ll find an abandoned, derailed train carriage with an open entry.
Go through the carriage and exit from the far side. From there, follow the broken tracks into the wrecked area. The first Coffin is sitting there waiting.This one mainly gets missed by players who lock onto the main objective and never check the side route. If you tend to play horror games fast, slow down here.
Coffin 2 - Chapter 3: After the Flood
Chapter 3 is the big one. It contains two Coffins, so if your run is going to fall apart, there’s a good chance it happens here.Once you get the harpoons, return to the boat. The obvious route pushes you toward the hotel, but for Coffin 2, you need to ignore that and steer into the flooded alley on the right side. Follow it until you spot two mines blocking a hidden passage.
Blow up both mines with the harpoons. After the path opens, dock your boat and move toward the glowing doorway or barred entrance. Squeeze through, then head down the long staircase.At the bottom platform, you’ll find Coffin 2.What makes this one sneaky is that the alley looks like a dead route at first glance. If you aren’t actively checking optional paths, it’s really easy to assume the hotel is the only valid direction.
Coffin 3 - Chapter 3: Cannon Island Hidden Cave
Still in Chapter 3, the third Coffin is hidden in the open-water section near the island with the cannon. A lot of players drift right past this one because they’re aiming for the next objective instead of scanning the shoreline.Circle the cannon island while hugging the cliff wall. Keep your eyes open for a tucked-away cave entrance. It’s not especially dramatic, and if your boat angle is bad, you can absolutely miss it.
Take the boat inside. A charging water enemy will rush you in the cave, so harpoon it before it reaches you. Continue forward, beach at the far end, and check the dry patch inside.That’s where Coffin 3 is located.Some players have reported a possible later revisit window around Chapter 6, but honestly, don’t build your run around that. If you see it in Chapter 3, grab it there and remove all doubt.
Coffin 4 - Chapter 4: Orphanage
This is probably the most notorious miss in the whole game.You’ll reach the orphanage room where your companion is hanging over a pit, and the rescue wheel is placed in a way that screams “interact with this now.” That’s the trap. If you turn the wheel immediately, you can lock yourself out of the fourth Coffin for good.Before touching the wheel, move left or front-left and look for the side door. It leads into a hidden room, and that’s where Coffin 4 is waiting.
Only after opening the Coffin should you go back and advance the scene. If you do it in the wrong order, the chapter progression closes the opportunity completely.A lot of failed secret-ending runs die here. So when you enter this room, stop for a second and remind yourself: do not touch the wheel first.
Coffin 5 - Chapter 7: Military Hospital
The last Coffin is tucked into one of the most chaotic sequences in the game, which is exactly why so many players miss it.During the military hospital section, you’ll survive the corridor with the exploding soldiers and continue around the corner as normal. Then comes the key cue: the wheelchair moment. As soon as that happens, stop moving forward.
Turn around and backtrack. One of the explosions has opened a hole in the wall behind you. Go through that opening, find the hatch or bunker-style door, and open it by turning the wheel. After that, climb down.The final Coffin is at the bottom.This one is all about awareness. The game trains you to keep running, so the instinct is to push ahead. If you don’t consciously stop and check behind you, the moment can slip by in seconds.
Mistakes That Ruin the Run
A few errors show up again and again when players miss the secret ending. If you want the cleanest first run possible, watch out for these:
- Advancing Chapter 4 too early: Turning the rescue wheel before checking the side room locks out Coffin 4.
- Missing the Chapter 7 backtrack cue: If you keep sprinting forward after the wheelchair moment, you’ll likely miss the explosion-opened wall.
- Stopping after Coffin 5: You still need to finish the game and watch the extra ending scene. The run is not complete just because you collected the last Coffin.
Player Tips to Get It Done First Try
If you want to avoid a painful restart, the best approach is to treat your first run like a guided blind run. Explore naturally, sure, but check the Coffin route before any chapter with known missables. That balance works way better than either rushing or overthinking every room.
It also helps to pay attention to environmental tells. REANIMAL actually does a decent job hinting at optional spaces if you know what to look for.
- Odd lighting often marks a side route
- Broken or secondary rail tracks usually mean exploration space
- Cracked walls and newly opened gaps can hide progress-critical secrets
- Mine-blocked paths are rarely just decoration
- Unusual doors, barred entries, or sound shifts often signal something optional nearby
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