Dan Heng is a Wind Hunt character in Honkai: Star Rail who specializes in focused single-target damage and excels at taking down high-priority enemies with speed and precision. His kit is built around dealing strong burst damage to one target at a time while applying Slow through his Skill, allowing him to hit even harder with his Ultimate against affected enemies LootBar. This makes him especially effective in fights where eliminating one key enemy quickly is the main priority.With his ability to maintain steady offensive pressure and enhance his damage through his Talent’s Wind RES PEN effect, Dan Heng fits well into teams that want a dedicated single-target DPS capable of efficiently removing dangerous threats. As a fast and reliable damage dealer, he offers strong value for players, particularly in the early game, who are looking for a dependable unit that performs well in content centered around concentrated single-target damage.
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Dan Heng Character Overview
Dan Heng is a 4-star Wind Hunt DPS in Honkai: Star Rail who specializes in single-target damage and a playstyle centered around Speed control. Rather than relying on repeated extra hits or Break-focused mechanics, Dan Heng excels at dealing steady focused damage to one enemy at a time while setting up stronger attacks through his ability to inflict Slow and capitalize on it.
His combat flow revolves around applying Slow with his Skill and then taking advantage of that debuff to amplify his damage. Dan Heng’s Skill deals strong single-target Wind damage and has a chance to reduce the target’s SPD if it lands a CRIT hit. This gives him a reliable way to disrupt enemy tempo while also setting up the bonus damage condition for his Ultimate, making him very effective in teams that want a clean and efficient single-target carry.
His Ultimate delivers a powerful single-target strike and deals even more damage when the target is Slowed. This gives Dan Heng a very straightforward burst pattern, where he uses his Skill to apply pressure and enable Slow, then follows up with his Ultimate to punish priority enemies with increased damage.
Dan Heng’s Talent is an important part of his kit, allowing him to gain Wind RES PEN after being targeted by an ally’s ability. This increases the damage of his next attack and gives him stronger synergy with supports who frequently use targeted skills, helping him maintain solid offensive momentum throughout a fight.
His passive Traces further improve his consistency and overall combat flow. His A2 Trace lowers the chance of being targeted when his HP is low, giving him a bit of extra survivability. His A4 Trace gives him a fixed chance to gain SPD after attacking, helping him cycle turns faster. Meanwhile, his A6 Trace increases the damage of he deals to slowed enemies, giving him a bit more efficiency in the earlier phase of fights.
Dan Heng Trace priority
| Talent | Priority |
| Skill | ★★★★★ (Top) |
| Ultimate | ★★★★☆ (High) |
| Talent | ★★★☆☆(Medium) |
| Basic | ★★☆☆☆(Low) |
Dan Heng is a single-target Wind DPS whose damage revolves around consistent Skill usage and amplifying his burst through Slow synergy. Because a large portion of his output comes from setting up enemies with his Skill and then dealing increased damage with his Ultimate, prioritizing the right abilities is essential to maximize his performance in combat.
His Skill should be your top priority, as it is the core of his kit and one of his main sources of damage. Dan Heng’s Skill deals strong single-target Wind damage and can apply Slow when it lands a CRIT hit. This not only helps control enemy tempo, but also directly enables the bonus damage on his Ultimate. Since this ability plays such an important role in both his consistent damage and overall setup, leveling it gives the biggest increase to his performance.
His Ultimate comes next in priority, as it delivers a powerful single-target hit and deals increased damage against Slowed enemies. This makes it a major part of his burst window and one of the main reasons his Skill and Ultimate work so well together. While slightly less central than his Skill in overall rotation, it remains one of the most important parts of his damage output.
His Talent is a medium priority, as it grants Wind RES PEN after Dan Heng is targeted by an ally’s ability. This is a strong damage boost and gives him nice synergy with supports, but because it depends on team interaction and does not define his entire rotation as directly as his Skill and Ultimate, it is slightly less urgent to level early on.
His Basic ATK is the lowest priority, as it plays a smaller role in his optimized rotation. In most situations, Dan Heng prefers using his Skill to maintain pressure, apply Slow, and maximize his damage output, so his Basic ATK is not something you will rely on often outside of SP management.
Overall, Dan Heng’s optimal investment path focuses on maximizing his Skill first, followed by his Ultimate for stronger burst damage, then his Talent for added damage scaling, while leaving his Basic ATK as the lowest priority.
Dan Heng Best Light Cones
When choosing a Light Cone for Dan Heng, the main goal is to maximize his single-target damage while improving his ability to apply pressure through Slow and burst down priority enemies.
- Focus on ATK and CRIT stats: Dan Heng performs best with Light Cones that provide ATK%, CRIT Rate, and CRIT DMG, since his damage mainly comes from consistent Skill usage and strong single-target Ultimate damage. These stats directly improve his overall damage output and help him maintain reliable DPS against elite and boss enemies.
Overall, the ideal Light Cones for Dan Heng are those that enhance his single-target burst, improve his scaling through CRIT and ATK, and support his role as a focused Hunt DPS who excels at eliminating key targets efficiently.
| Recommended Light Cones | |
|---|---|
Swordplay (4★) | For each time the wearer hits the same target, DMG dealt increases by 8%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets. |
Cruising in the Stellar Sea (5★) | Increases the wearer’s CRIT Rate by 8%, and increases their CRIT Rate against enemies with HP percentage 50% or less by an extra 8%. When the wearer defeats an enemy, their ATK is increased by 20% for 2 turn(s). |
Only Silence Remains (4★) | Increases the wearer’s ATK by 16%. If there are 2 or fewer enemies on the field, increases wearer’s CRIT Rate by 12%. |
Dan Heng Relics, Ornaments & Stats Priority
1. Relics
For Dan Heng, there are two strong Relic directions depending on how you want to build him: a more straightforward crit-based damage setup or a setup that takes advantage of his ability to apply debuff pressure through Slow.
If you want a set that directly supports his core playstyle, Scholar Lost in Erudition is usually the better option. It increases CRIT Rate and boosts the damage of both his Skill and Ultimate, which fits Dan Heng very well since a large part of his damage comes from repeatedly using his Skill and following up with a strong Ultimate. The additional Skill damage bonus after using Ultimate also fits naturally into his rotation, helping him maintain smooth and consistent single-target pressure.
On the other hand, Pioneer Diver of Dead Waters is a strong alternative if you want to lean more into debuff synergy. Since Dan Heng can apply Slow through his Skill, he can activate part of the set’s effect on his own, and the set becomes even stronger in teams that bring additional debuffs. This allows him to gain extra CRIT Rate and increased CRIT DMG against debuffed enemies, making it a powerful option in teams built around maximizing damage through debuff uptime.
Overall, Scholar Lost in Erudition is generally the more natural and reliable choice for Dan Heng because of how directly it boosts his Skill and Ultimate damage, while Pioneer Diver of Dead Waters works as a strong alternative in debuff-oriented teams where enemies can consistently stay affected by multiple debuffs.
| Recommended Relics | ||
|---|---|---|
| 1st | Scholar Lost in Erudition | 2-PC Increases CRIT Rate by 8%. 4-PC Increases DMG dealt by Skill and Ultimate by 20%. After using Ultimate, additionally increases the DMG dealt by the next Skill by 25%. |
| 2nd | Pioneer Diver of Dead Waters | 2-PC Increases DMG dealt to enemies with debuffs by 12%. 4-PC Increases CRIT Rate by 4%. The wearer deals 8%/12% increased CRIT DMG to enemies with at least 2/3 debuffs. After the wearer inflicts a debuff on enemy targets, the aforementioned effects increase by 100%, lasting for 1 turn(s). |
2. Planar Ornaments
Rutilant Arena, Firmament Frontline: Glamoth and Inert Salsotto are relatively close to each other. Choose based on which set has the best substats.
| Recommended Planar Ornaments | ||
|---|---|---|
| 1st | Rutilant Arena | 2-PC Increases the wearer's CRIT Rate by 8%. When the wearer's current CRIT Rate reaches 70% or higher, the wearer's Basic ATK and Skill DMG increase by 20%. |
| 2nd | Firmament Frontline: Glamoth | 2-PC Increases the wearer's ATK by 12%. When the wearer's SPD is equal to or higher than 135/160, the wearer deals 12%/18% more DMG. |
| 3rd | Inert Salsotto | 2-PC Increases the wearer's CRIT Rate by 8%. When the wearer's current CRIT Rate reaches 50% or higher, the wearer's Ultimate and follow-up attack DMG increases by 15%. |
3. Stat priority
| Main Stats | |
| Body | CRIT Rate >= CRIT DMG |
| Feet | SPD>=ATK% |
| Planar Sphere | Wind DMG > ATK% |
| Link Rope | ATK% |
| Sub-Stats Priority | |
| SPD> CRIT RATE = CRIT DMG > ATK% | |
Dan Heng Team Recommendations
Dan Heng is primarily played as a single-target DPS, and he performs best in more standard hypercarry-style teams that focus on amplifying his personal damage. Since his kit revolves around consistent Skill usage, applying Slow, and dealing stronger burst damage through his Ultimate, he works best with teammates who can boost his stats, improve his turn economy, or help him stay on the field safely.
He is most effective in hypercarry teams, where the goal is to maximize his raw single-target damage through strong supportive buffs. Supports that provide ATK, CRIT, DMG%, Energy, or action advance allow Dan Heng to make full use of his burst-oriented playstyle. In these teams, he acts as the main damage dealer, focusing on eliminating bosses, elites, or other dangerous targets as efficiently as possible. A sustain unit is usually included to keep the team stable and allow Dan Heng to continue cycling through his Skill and Ultimate comfortably.
Dan Heng also works well in more standard balanced teams, where he is paired with a mix of offensive support and sustain rather than being built entirely around specialized mechanics. Because his kit is straightforward and reliable, he does not need a highly specific setup to perform well. As long as his teammates help improve his damage output and give him room to maintain his rotation, he can function as a dependable Hunt DPS in a variety of normal team compositions.
| Main Dps | Support | Support | Sustain |
Dan Heng | Sparkle | Trailblazer (remembrance) | Dan Heng • Permansor Terrae |
Dan Heng | Tribbie | Tingyun | Lingsha |
Dan Heng | Sparkle | Tribbie | Gallagher |
Dan Heng | Ruan Mei | Trailblazer (remembrance) | Dan Heng • Permansor Terrae |
Dan Heng | Trailblazer (remembrance) | Tingyun | Gallagher |
Dan Heng Eidolons
| Eidolon | Rating | Effect |
E1 | ★★☆☆☆ | When the target enemy's current HP percentage is greater than or equal to 50%, CRIT Rate increases by 12%. The effect of E1 is fairly good. |
E2 | ★★★★☆ | Reduces Talent cooldown by 1 turn. E2 is a good damage increase. |
E3 | ★☆☆☆☆ | Skill Lv. +2, up to a maximum of Lv. 15.Basic ATK Lv. +1, up to a maximum of Lv. 10. E3 is a very small damage increase. |
E4 | ★★★★☆ | When Dan Heng uses his Ultimate to defeat an enemy, he will immediately take action again. Potentially really strong E4 if you can kill enemies with his Ultimate. |
E5 | ★★☆☆☆ | Ultimate Lv. +2, up to a maximum of Lv. 15.Talent Lv. +2, up to a maximum of Lv. 15. E5 is a small damage increase. |
E6 | ★★☆☆☆ | The Slow state triggered by Skill reduces the enemy's SPD by an extra 8%. E6 is a lackluster effect. |
Conclusion
While Dan Heng may not be a top-tier standalone hypercarry in Honkai: Star Rail, he is still a reliable and effective single-target DPS, especially in teams that can support his damage with strong buffs and consistent setup. His ability to apply Slow, deal solid burst damage through his Ultimate, and benefit from targeted ally support gives him a steady and dependable damage profile that performs well in boss fights and elite encounters. Even if he eventually gets outscaled by newer units, his simplicity, consistency, and strong early-game value make him a solid pick for players looking for a dependable damage dealer.
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