Clash of Clans continues to grow and retain its title as one of the longest-lasting mobile games. With the ceiling continuing to get higher, Supercell has finally added Town Hall 18 to the mix, ensuring players who didn’t have any more upgrades now have more to look forward to. This article highlights every addition and change to Clash of Clans with the Town Hall 18 update, ensuring you’re ready for anything.
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How does the new Guardian system work in Clash of Clans?
For the first time, Supercell has removed the Town Halls’ built-in weapon for a fresh Guardian system. Guardians transform attack plans by moving around the Town Hall, soaking up damage, and blocking troops from locking onto the TH. They feel like hero units with their own abilities, upgrade paths, and game impact. Of course, with many upgrades comes the need for many resources, and LootBar can help with this.
Longshot
Acts like a long-range splash tower.
Its shot explodes on impact, damaging groups.
Fires a final burst when destroyed.
Hits both air and ground targets automatically.
Smasher
A strong front-line tank.
Has an Enraged Mode, which boosts damage when the Town Hall is destroyed.
In case you want to counter both Guardians, use freeze-based abilities and keep frost-type pets at your disposal. Since they keep defending in Clan Wars and Ranked even mid-upgrade, you can expect to face them in almost every competitive format.
What is the new Super Wizard Tower in Clash of Clans?
Meet the new Super Wizard Tower at Town Hall 18. Think of it as a fusion of two regular towers into a single, powerful unit. Instead of focusing on one enemy, its attack arcs between up to 15 targets nearby.
This chaining effect can quickly create a tough situation for anyone attacking. And as you upgrade it, the growing health and damage make it even more reliable.
What are the new building and troop levels in Clash of Clans?
Town Hall 18 raises the levels of most core defenses, troops, and walls, making every attack and defense feel tougher, and increasing the requirement for CoC gems even more.
Defensive upgrades
Multi-Gear Towers, Air Defenses, Multi-Archer Towers, Bomb Towers, Ricochet Cannons, and level 19 Walls all get a boost. Kill zones are stronger, and rush attacks get slowed down a lot. Collectors and storages also get higher levels, so your village’s resource game finally matches the scale of TH18.
On top of that, TH18’s raw defense adds to the punishing meta.
Multi-Gear Towers and Ricochet Cannons hit harder.
Air Defenses gain lethal DPS spikes that especially hurt air spam.
Bomb Towers deal more damage for hybrid hitters.
Overall resource flow is better thanks to higher-level collectors.
Troop buffs
Many TH 17 and TH 18 troops get stat bumps in this Clash of Clans update.
Minions, Giants, Bowlers, and Super Troops gain survivability.
Electro Dragons tank slightly better through stacked AD zones.
Dragon Riders and Super Bowlers get more reliable DPS.
Healers benefit indirectly from the improved Heal Spell.
The Giant Arrow now hits harder, staying strong against tougher defenses. Level 7 Clans can donate four spells instead of three, giving war attacks like QC Lalo and Smash much more breathing room.
Meteor Golem
Alongside troop buffs, the Meteor Golem is back as a permanent Barracks unlock, and it now has up to 19,000 HP and can split into Meteormites that fly right over walls. That gives ground players a siege option without relying on Siege Machines. Below are a few combos you can mix.
Meteor Golem with Witch or Bowler control.
Meteor Golem tanking for Super Archer shots.
Meteormite pathing helping a ground smash.
It's a small nudge to add variety to ground plays, especially since air attacks have been dominating the meta recently.
New defenses and spells in Clash of Clans’ Town Hall 18 update
Every new Town Hall brings with it a slew of new defenses and spells, and Town Hall 18 is no different.
The Revenge Tower
The Revenge Tower is a new defense that evolves mid-attack and gets stronger the longer the push drags out.
With 5 destroyed buildings, they have slow, heavy single shots.
20 buildings make shots faster with a ricochet.
40 buildings trigger a full rage mode, hitting three units rapidly.
The Totem Spell
The Totem Spell adds a new layer of control.
Drops a tanky decoy.
Stuns nearby defenses.
Forces instant retargeting onto the Totem.
They are great for diving into stacked defenses and keeping a Queen alive during high DPS moments. They also soak up early Eagle or multi-shot bursts, and can be used to switch up pathing or block chain effects.
Season 2 crafted defenses
Lastly, we have three new modular defenses replacing the old, crafted buildings.
Hero Bell boosts defending heroes, but losing it removes all buffs.
Light Beam is a close-range burst attacker that targets tanks and recalled heroes.
Bomb Hive launches directional bombs that punish predictable troop paths.
These defenses also last longer in each session and have better module tuning.
Conclusion
This was everything to know about the Town Hall 18 update in Clash of Clans before jumping into the game. With the game constantly evolving and the ceiling getting ever higher, players have to scramble to get loot even more. Fortunately, those who don’t want to waste too much time grinding can always buy a Clash of Clans top up or two to streamline things and get their base and army up to speed.











