Clash Royale Arena 4: Best Decks to Win More Matches

Climbing through Arena 4 (P.E.K.K.A's Playhouse) in Clash Royale requires smart deck building that balances fast cycles, solid defense, and relentless pressure. With Hog Rider and Balloon now unlocked, the meta favors quick Hog cycles and air assaults that punish slow defenses. 

These best Arena 4 decks in Clash Royale—curated from timeless synergies and current low-ladder trends—dominate with low elixir costs, versatile spells, and win conditions that exploit common mistakes like overcommitting or poor spell rotation. Tip: At this stage, leveling cards quickly really matters, so many players use trusted platforms like LootBar to top up Clash Royale gems instantly, safely, and at the lowest cost.

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Hog Rider Knight Cannon – The Cycle Deck

  • Average Elixir: 2.8
  • Cards Used: 8
  • Deck Cards: Hog Rider, Musketeer, Fireball, Zap, Skeletons, Fire Spirits, Knight, Cannon
  • Best For: Fast cycle purists
  • Strength: Cannon kites tanks while Knight enables cheap Hog connects

Hog Rider Knight Cannon Deck

Hog Rider charges bridges repeatedly in this classic low-elixir powerhouse, perfect for Arena 4 where opponents struggle with rotations. Musketeer provides reliable air and ground DPS, Fireball clears swarms or buildings for tower chip, and Zap resets Inferno Dragons or wipes goblins. Skeletons and Fire Spirits offer ultra-cheap cycles and distractions, Knight tanks briefly or defends singles, while Cannon pulls and shreds Giants or Hogs on defense. 

Quick Tips:

  • Hog + Fire Spirits straight to bridge, Zap for resets.
  • Cannon + Skeletons kite tanks, Musketeer support.
  • Knight defends opposite lane, Fireball pumps or huts.

Balloon Wizard Valkyrie – The Air Beatdown Deck

  • Average Elixir: 3.4
  • Cards Used: 8
  • Deck Cards: Balloon, Wizard, Valkyrie, Minions, Fireball, Arrows, Knight, Skeletons
  • Best For: Aggressive air push fans
  • Strength: Balloon bombs towers as Wizard splashes air swarms

Balloon Wizard Valkyrie Deck

Balloon dives for massive tower damage in this explosive Arena 4 setup, backed by Wizard's splash for Minion Horde counters and Valkyrie spin for ground control. Minions swarm cheaply behind Balloon, Fireball handles medium threats like Musketeers, Arrows clear bat distractions, Knight mini-tanks pushes, and Skeletons enable rapid cycling. Ideal vs ground-heavy decks, it overwhelms with air superiority and quick defenses that transition to counterattacks.

Quick Tips:

  • Balloon + Minions bridge push, Wizard behind for splash.
  • Valkyrie + Knight central vs ground, Arrows bats.
  • Fireball defenses, Skeletons cycle to double-lane pressure.

Hog Rider Inferno Tower Wizard – The Splash Control Deck

Average Elixir: 3.5Cards Used: 8Deck Cards: Hog Rider, Valkyrie, Wizard, Musketeer, Inferno Tower, Fire Spirits, Arrows, ZapBest For: Balanced defense grindersStrength: Inferno Tower melts tanks for Valkyrie-Wizard counters

Hog Rider Inferno Tower Wizard Deck

Hog Rider chips towers while Inferno Tower stalls Giants or PEKKAs, making this a defensive beast in Arena 4 matchups. Valkyrie clears ground swarms, Wizard handles air and clusters, Musketeer snipes from afar, Fire Spirits chip and distract, Arrows wipe hordes, and Zap provides utility. Strong against balloon or hog mirrors, it controls tempo with spell value and transitions seamlessly to offense.

Quick Tips:

  • Hog post-defense, Fire Spirits support.
  • Inferno Tower off-center, Valkyrie + Wizard defend.
  • Arrows swarms, Zap + Musketeer air lock.

Hog Rider Mini P.E.K.K.A Inferno – The Tank Buster Cycle Deck

  • Average Elixir: 3.1
  • Cards Used: 8
  • Deck Cards: Hog Rider, Mini P.E.K.K.A, Musketeer, Fire Spirits, Electro Spirit, Inferno Tower, Fireball, Zap
  • Best For: Anti-tank specialists
  • Strength: Mini P.E.K.K.A shreds heavies for Hog punish

Hog Rider Mini P.E.K.K.A Inferno Deck

Mini P.E.K.K.A demolishes tanks like Royal Giant in this efficient Arena 4 cycle, pairing with Inferno Tower for dual high-DPS defense. Hog Rider pressures constantly, Musketeer versatile DPS, Fire Spirits and Electro Spirit cheap cycle/kite, Fireball clusters, and Zap resets. Excels in fast rotations against slow decks, building elixir leads through positive trades.

Quick Tips:

  • Hog + Electro Spirit direct, Mini P.E.K.K.A counter-push.
  • Inferno + Fire Spirits tanks, Musketeer air.
  • Fireball value, Zap Inferno resets.

Hog Rider Skeleton Dragons Wizard – The Air Denial Deck

  • Average Elixir: 3.5
  • Cards Used: 8
  • Deck Cards: Hog Rider, Skeleton Dragons, Wizard, Knight, Bomb Tower, Fire Spirits, Fireball, Arrows
  • Best For: Swarm and air haters
  • Strength: Skeleton Dragons + Wizard clear skies for Hog lanes

Hog Rider Skeleton Dragons Wizard Deck

Skeleton Dragons poison air threats while Bomb Tower splashes ground in this versatile Arena 4 controller. Hog Rider win con, Wizard backup splash, Knight reliable tank, Fire Spirits distract, Fireball/Arrows spell core. Dominates balloon or minion-heavy foes, with strong building defense against cycles.

Quick Tips:

  • Hog + Fire Spirits, Knight tank if pressured.
  • Bomb Tower + Skeleton Dragons defense, Wizard support.
  • Arrows air, Fireball buildings.

Hog Rider Electro Spirit Bomb Tower – The Control Cycle Deck

  • Average Elixir: 3.3
  • Cards Used: 8
  • Deck Cards: Hog Rider, Mini P.E.K.K.A, Musketeer, Bomb Tower, Electro Spirit, Fireball, Arrows, Zap
  • Best For: Defensive cycle players
  • Strength: Bomb Tower kites while Mini P.E.K.K.A enables Hog streaks

Hog Rider Electro Spirit Bomb Tower Deck

Bomb Tower pulls and damages pushes, synergizing with Mini P.E.K.K.A for tank melts in this Arena 4 staple. Hog Rider chips relentlessly, Musketeer DPS anchor, Electro Spirit stuns, Fireball/Arrows clear, Zap utility. Punishes aggressive plays, turning defenses into deadly counter-Hogs.

Quick Tips:

  • Hog + Electro Spirit bridge, Zap support.
  • Bomb Tower + Mini P.E.K.K.A core defense.
  • Musketeer flanks, Fireball/Arrows swarms.

Conclusion

Arena 4 demands elixir efficiency and quick adaptations against unlocking chaos, but these best Arena 4 decks in Clash Royale—from 2.9 Hog cycles to Balloon beatdown—cover all playstyles with proven low-arena dominance. Master spell timing and rotations to crush the ladder. 

If you like:

  • Classic cycle → Hog Rider Knight Cannon
  • Air assaults → Balloon Wizard Valkyrie
  • Splash control → Hog Rider Inferno Tower Wizard
  • Tank busters → Hog Rider Mini P.E.K.K.A Inferno
  • Air denial → Hog Rider Skeleton Dragons Wizard
  • Control cycle → Hog Rider Electro Spirit Bomb Tower

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