All Pictos List, Locations and Effects - Clair Obscur: Expedition 33

Clair Obscur: Expedition 33 is a proper turn-based RPG in every sense of the word. It lets players customize their party characters to ensure they play the way players want. While weapons and upgrades are a good way to do this, so are Pictos. With so many Pictos in the game, it can get a little tough to track them all. Fortunately, knowing the effects and locations of the Pictos you’re interested in can make things so much easier.

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How Many Pictos are in Clair Obscur: Expedition 33?

Maele in Clair Obscur Expedition 33

The game has a whopping 193 Pictos, and that’s only including the ones in the base game. If you want to include the ones that were added to the game through the 1.5.0 free DLC, then you’re looking at seventeen additional Pictos that you can get. If you don’t know what the DLC is, then we recommend you buy Clair Obscur: Expedition 33 from a platform such as LootBar so that you don’t get spoiled.

As for the Pictos themselves, most players don’t attempt to collect all of them. This is primarily because the Pictos menu is tricky to navigate, making things more confusing than they should be. It’s usually a better idea to shortlist the Pictos that you’ll actually use so that you can zone in on and look for them.

All Clair Obscur: Expedition 33 Base Game Pictos Locations and Effects

Lune fighting in Clair Obscur Expedition 33

The base game may have a bunch of Pictos for you to get, but you’ll likely only want to get your hands on only some of them. The table below highlights the names, effects, and locations of every Picto in the base game of Clair Obscur: Expedition 33.

All Base Game Pictos

Name

Effects

Location

Auto Rush

When HP falls below 30%, you get a turn immediately. Once per battle.

Found at the Monolith

Shielding Color

Healing colors also grant 2 shields

Southeast region of the continent near the Forgotten Battlefield

Shielding Death

On death, all allies gain 3 shields

Reward for defeating Chromatic Chapelier in The Crows

Actionable Healer

Healing an ally gives +2 AP once per round

Located in the Flying Mansion

Anti‑Inflicted

Grants full immunity to Inflicted status

Sold by Gestral Merchant in The Aspiring

Anti‑Stunned

Prevents being stunned entirely

Reward from Chromatic Pétank in the southeast continent

Anti‑Charmed

Makes you immune to Charm effects

Earned after defeating the Tisseur in Sirène

Anti‑Burn

Grants immunity to Burning

Dropped by Gargant in Frozen Hearts

Anti‑Frozen

Prevents Frozen status completely

Found inside the Color Cage in Frozen Hearts

Charging Alteration

Applying a buff grants +10% gradient charge once per round

Found in the Flying Mansion

Charging Stun

Hitting stunned enemies grants +5% gradient charge

Located in Lumière

Charging Color

Using an item gives +5% gradient charge

Southwest of Monocos Station on the continent

Charging Critical Hit

Critical hits grant +20% gradient charge once per round

Found in Renoir’s Designs

Charging Weakness

Exploiting enemy weaknesses grants +15% gradient charge once per round

Sold by Gestral Merchant in The Aspiring

Charging Attack

Standard attacks provide +15% gradient charge

Found in The Aspiring

Charging Gradient

Counterattacks grant +10% gradient charge

Located in The Aspiring

Charging Burning

Applying Burning grants +20% gradient charge once per round

Found in Renoir’s Designs

Charging Marking

Hitting marked enemies grants +20% gradient charge once per round

Sold in Sanctuary of Endless Night

Dodge Maneuver

Perfect dodges grant +1 AP once per round

Found in Spring Meadows

Auto Rush Boost (Agile)

Gain Agile for 3 turns at the start of battle

Located in Old Lumière

Auto Shell (Armored)

Gain Armored for 3 turns at battle start

Stonewave Cliffs after completing Hexga’s Nevron quest

Auto Powerful

Gain Powerful for 3 turns at battle start

Floating Cemetery after granting Chalier’s final wish

Auto Regeneration

Gain Regeneration for 3 turns at battle start

Found in Sirène

Stained

Damage increases by 15% for each status effect on you

Sold by Gestral Merchant in The Aspiring

Encouraging Color

Healing colors also apply Power

Found in Forgotten Battlefield

Encouraging Attack

Standard attacks grant Power for 1 turn

Located in Spring Meadows

Encouraging Break

Breaking an enemy grants Power

Found in Flying Mansion

Encouraging Dodge

Each successful dodge raises damage by 5%, stacking up to 10 times

Eastern red forest area on the continent

Encouraging Last Stand

Gain Power when fighting alone

Reward for defeating Julien Winzkopf in Hidden Gestral Arena

Encouraging Parry

Each parry raises damage by 5% until next turn. Lost when hit

Found in Color Cage at the Monolith

Revitalizing Stun

Hitting stunned enemies with abilities grants +1 AP

Found in Color Cage at Flying Mansion

Revitalizing Healing

Healing an ally also gives them +2 AP

Located near the Endless Tower entrance

Revitalizing Purification

Removes the first negative effect received and grants +2 AP

Sold by Gestral Merchant at the Monolith

Revitalizing Shots

Free‑aim shots have a 20% chance to grant +1 AP

Found in the Flying Mansion

Revitalizing Resurrection

Reviving a character grants +3 AP to all allies

Reward from Chromatic Hexga in Stonewave Cliffs Cave

Revitalizing Attack I

Standard attacks grant +1 AP

Dropped by Glaise or sold in Renoir’s Designs

Revitalizing Attack II

Standard attacks grant +1 AP

Purchased from Gestral Merchant in Sirène

Revitalizing Break

Breaking enemies grants +3 AP

Found in Flying Waters

Revitalizing Gradient

Each gradient charge used grants +1 AP

Dropped by Frost Évêque northeast of Forgotten Battlefield

Revitalizing Pain

Parries no longer grant AP, but taking damage gives +1 AP

Found in Stonewave Cliffs

Revitalizing Jump

Jump counters grant +1 AP

Located in Old Sanctuary

Revitalizing Start I

Begin battle with +1 AP

North of Gestral Village on the continent

Revitalizing Start II

Begin battle with +1 AP

Found in Old Sanctuary

Revitalizing Start III

Begin battle with +1 AP

Located in Esquies Nest

Revitalizing Start IV

Begin battle with +1 AP

Found in Forgotten Battlefield

Revitalizing Death

On death, all allies gain +4 AP

Found in Forgotten Battlefield or bought at Monocos Station

Revitalizing Move

Gain +1 AP at the start of each turn

Reward from Sirène or sold in Holy River and Renoir’s Designs

Revitalizing Burning

Applying Burning grants +1 AP once per round

Reward from Chromatic Veilleur in Frozen Hearts

Revitalizing Agile

Applying Agile grants +2 AP

Endless Tower after the third fight on level 2

Revitalizing Armored

Applying Armored grants +2 AP

Southeast continent area requiring Color Break

Revitalizing Powerful

Applying Powerful grants +2 AP

Found in Lumière

Revitalizing Parry

Successful parries grant +1 AP

Dropped by Chromatic Luster or sold in Holy River and Renoir’s Designs

Rewarding Marking

Dealing damage to marked targets grants +2 AP once per round

Found in Flying Waters or Holy River shop

Accelerating Color

Healing colors also apply Agile

Sold in Sanctuary of Endless Night

Accelerating Healing

Healing an ally also grants Agile for 1 turn

South of Forgotten Battlefield on the continent

Accelerating Shots

Free‑aim shots have a 20% chance to grant Agile

Bought from Gestral Merchant in Flying Mansion

Accelerating Last Stand

Gain Agile when fighting solo

Reward for defeating Bertrand Grosshand in Hidden Arena

Stun Boost

Deal 30% more damage to stunned enemies

Found in Old Sanctuary or Holy River shop

Breaking Shots

Free‑aim shots deal 50% more break damage

Located in Stonewave Cliffs

Breaking Attack

Standard attacks can now break enemies

Reward for defeating Clair Obscur at the Monolith

Breaking Counter

Counters deal 50% more break damage

Found in Stonewave Cliffs

Breaking Burn

Deal 25% more break damage to burning enemies

West of Monocos Station on the continent

Breaker

Increases overall break damage by 25%

Found in Old Sanctuary

Burning Affinity

Deal 25% more damage to burning enemies

Located in Frozen Hearts

Burning Shots

Free‑aim shots have a 20% chance to apply Burning

Found in Spring Meadows or sold in Holy River and Monocos Station

Burning Break

Breaking an enemy applies 3 stacks of Burning

Found in Frozen Hearts

Burning Death

On death, applies 3 stacks of Burning to enemies

Reward from Burgeon west of Monocos Station

Burning Mark

Attacking marked targets applies Burning stacks

Found in Old Sanctuary

Break Specialist

Deal 50% more break damage but standard attacks deal 20% less damage

Sold by Gestral Merchant in Flying Mansion

Clea’s Life

Fully restores HP at turn start if no damage was taken since last turn

Reward for defeating Clea in Flying Mansion

Defensive Tactic

Consumes 1 AP when hit to reduce incoming damage by 30%

Found in Stonewave Cliffs

Last Point

Reduces maximum HP to 1

Reward for defeating the Pantomime in Sunless Cliffs

Double Mark

Mark is only removed after being hit twice

Sold by Gestral Merchant in Sirène

Double Trigger

Applying Burning adds an extra stack

Found in Visages or sold in Holy River

Effective Healing

All healing received is doubled

Found in Sirène

Effective Support

Using items grants +2 AP

Northeast ledge on the continent

Hasty Retreat

Allows instant escape from battles

Reward for finding all Gestral Kids

Solo Fighter

Deal 50% more damage when fighting alone

Reward from Julien Winzkopf or sold in Renoir’s Designs

Eager Break

Breaking an enemy grants an extra turn

Reward from Chromatic Cruler in Sanctuary of Endless Night

Energy‑rich Healing Color

Healing colors also grant +1 AP

Found in Stonewave Cliffs

Energy‑rich Resurrection Color

Resurrection colors grant +3 AP

Found in Forgotten Battlefield or Holy River shop

Enormous First Strike

First hit dealt and received deals 50% more damage

Reward from Chromatic Abbest in Abbest Cave

Expose Attack

Standard attacks apply Vulnerable for 1 turn

Found at the Monolith or sold in Flying Waters

Expose Break

Breaking enemies applies Vulnerable

Sold by Gestral Merchant in The Aspiring

Significantly Agile

Boosts the speed bonus from Agile by 25%

Sold by Grandis Merchant at Monocos Station

Significantly Armored

Increases damage reduction from Armored by 10%

Found in Sirène

Significantly Weak

Reduces damage taken from Weak by 15%

Endless Tower after the third fight on level 10

Significantly Powerful

Increases damage bonus from Powerful by 15%

Sold by Gestral Merchant in Sirène

Significantly Slowed

Enhances speed reduction from Slowed by 15%

Found on Sky Island

Significantly Vulnerable

Increases damage taken from Vulnerable by 15%

Sold by Gestral Merchant at the Monolith

Recovery

Restores 10% HP at the start of each turn

Red Forests after Stonewave Cliffs, following Bénisseur’s quest

Exhausting Power

Deals 50% more damage when Exhausted

Found in Stonewave Cliffs Cave

Shattering Attack

Standard attacks deal 50% more break damage

Located in Flying Waters

First Strike

Always act first in battle

Found in Stonewave Cliffs

Color of Time

Energy colors force the target to take their turn immediately

Endless Tower after third fight on level 4

Agile Powerful

Applying Powerful also grants Agile

Found in Renoir’s Designs

Painted Power

Removes the 9,999 damage cap

Reward for defeating Painter at the Monolith

Healing Share

Healing allies also restores 50% of that amount to you

Southern island on the continent near the White Tree

Armored Agile

Applying Agile also grants Armored

Sold in Sanctuary of Endless Night

Armored Last Stand

Gain Armored when fighting solo

Reward from Dominique Großfuß in Hidden Arena

Protected Resurrection

Gain 1 shield upon revival

Sold in Renoir’s Designs

Increased Attack

Standard attacks deal 50% more damage

Reward from Chromatic Lancelier in Spring Meadows

Increased First Strike

First hit deals 50% more damage once per battle

Reward from François or sold in Renoir’s Designs

Increased Counter I

Counters deal 25% more damage

Reward from Bourgeon or sold in Renoir’s Designs

Increased Counter II

Counters deal 50% more damage

Reward from Chromatic Ramasseur in Visages

Increased Counter III

Counters deal 75% more damage

Reward from Chromatic Échassier in Lumière

Increased Targeting

Free‑aim attacks deal 50% more damage

Found in Flying Waters

Full Strength

Deal 25% more damage at full HP

Sold by Gestral Merchant in Lumière

Shared Healing

Gain 15% of healing applied to allies

Sold by Gestral Merchant in Visages

Glass Cannon

Deal 25% more damage but take 25% more damage

Found in Visages or sold in Holy River

Gradient Breaker

Gradient attacks deal 50% more break damage

Sold by Gestral Merchant in Flying Mansion

Gradient Break

Breaking enemies grants 50% more gradient charge

Found in Sanctuary of Endless Night

Gradient Fighter

Gradient attacks deal 25% more damage

Found in Lumière

Half Double

Always act twice in a row but deal 50% less damage

Reward from Création in Lumière

Persistent Mark

50% chance to reapply Mark when hitting a marked target

Found at the Monolith or sold in Flying Mansion

Healing Stun

Attacking stunned enemies restores 5% HP

Found in Lumière

Healing Counter

Counterattacks restore 20% HP

Sold by Gestral Merchant in Old Lumière

Healing Mark

Hitting marked enemies restores 25% HP once per round

Sold by Gestral Merchant in Gestral Village

Healing Death

On death, fully restores allies’ HP

Found in Old Lumière

Healing Fire

Attacking burning enemies restores 25% HP once per round

Found in Sirène

Healing Parry

Parrying restores 3% HP

Found on the continent before Stonewave Cliffs

Healing Buff

Applying a buff restores 15% HP

Found in The Aspiring

Healing Assassination

Killing an enemy restores 50% HP

Found in Forgotten Battlefield or Renoir’s Designs

In Medias Res

Start battle with 3 shields but max HP is halved

Found in Dark Shores

Inverted Affinity

Start battle Inverted for 3 turns and deal 50% more damage

Sold by Gestral Merchant in Forgotten Battlefield

Combo Attack I

Standard attack gains one extra hit

Reward from Dualist in Forgotten Battlefield

Combo Attack II

Standard attack gains one extra hit

Reward from Chromatic Clair Obscur at the Monolith

Combo Attack III

Standard attack gains one extra hit

Reward for clearing Dark Gestral Arena

Powerful Healing

Healing allies also grants Powerful for 1 turn

Sold in Sanctuary of Endless Night

Powerful Marking

Gain Powerful when hitting marked enemies

Found in Flying Mansion

Powerful Shields

Deal 10% more damage per active shield

Sold in Sanctuary of Endless Night

Powerful Shots

Free‑aim shots have a 20% chance to grant Powerful

Found in Gestral Village with Color Break

Powerful Resurrection

Revived characters gain Powerful for 3 turns

Reward from Chromatic Bruler northwest of Gestral Village

Powerful Armored

Applying Armored also grants Powerful

Reward from defeating Bènisseur in Sirène

Critical Burn

+25% crit chance against burning enemies

Found in Spring Meadows or sold in Sanctuary of Endless Night

Critical Vulnerable

+25% crit chance against vulnerable targets

Western beach area on the continent

Critical Stun

Attacks on stunned enemies always crit

Sold by Gestral Merchant in Holy River

Critical Weakness

+25% crit chance when hitting weaknesses

Endless Tower after third fight on level 6

Critical Break

Critical hits deal 25% more break damage

Northwest beach on the continent with Color Break

Critical Moment

50% crit chance when below 30% HP

Sold by Gestral Merchant in Gestral Village

Critical Last Stand

Always crit while fighting alone

Reward from Matthieu the Colossus in Hidden Arena

Longer Burning

Burning lasts 2 extra rounds

Sold by Gestral Merchant in Flying Mansion

Longer Agile

Agile duration increased by 2 rounds

East of Monocos Station on the continent

Longer Armored

Armored duration increased by 2 rounds

Found in Forgotten Battlefield

Longer Powerful

Powerful lasts 2 extra rounds

Sold in Old Lumière

Purifying Color

Healing colors also cleanse all status effects

Reward from Évêque in Spring Meadows

Life Drain

Restore HP equal to 15% of standard attack damage

Found in Old Sanctuary

Flaming Break

Breaking enemies doubles their Burning stacks

At the Carousel entrance on the continent

Flawless

Deal 30% more damage until you take a hit

Reward from Mask Keeper in Visages

Painter

Converts all physical damage into Void damage

Found in Flying Mansion

Marking Shots

Free‑aim shots have a 20% chance to apply Mark

Found in Flying Waters

Marking Break

Breaking enemies applies Mark

Sold in Sanctuary of Endless Night

Master of Energy

All AP gains are increased by +1

Reward from Serpenphare in eastern continent

Multitalented

Free‑aim hit boosts next standard attack by 50%

Sold in Sanctuary of Endless Night

Useful Contamination

Applying a status effect grants +2 AP once per round

Sold in Falling Leaves

Risky Parry

Parries give +1 AP but double damage taken

Reward from Golden Chevalière in Stonewave Cliffs

Roulette

Each hit has a 50% chance to deal either half or double damage

Gestral Village behind the Casino Door

Sniper

First free‑aim shot each turn deals 200% damage and can break

Found in The Aspiring

Shield Affinity

Shields boost damage by 30% but are removed when hit

Found in Sirène Color Cage or sold in Holy River

Shield Provision

Gain 1 shield if you start battle without one

Found on The Chosen Path

Cheater

Always take two turns consecutively

Reward from Sprong near Endless Tower

Protective Color

Healing colors also apply Armored

Found in The Aspiring

Protective Healing

Healing allies also grants Armored for 1 turn

Found in Esoteric Ruins or sold in The Aspiring

Protective Shots

Free‑aim shots have a 20% chance to grant Armored

Found in Flying Mansion

Protective Attack

Standard attacks grant Armored for 1 turn

Sold in Sanctuary of Endless Night

Protective Death

On death, allies gain Armored

Found in Sirène

Weakness Exploitation

Exploiting weaknesses grants +1 AP once per round

Found at the Monolith

Weakening Marking

Marked enemies deal 30% less damage

Found in Stonewave Cliffs

Weakening Attack

Standard attacks apply Weak for 1 turn

Found at the Monolith

Threshold of Death

Deal 50% more damage when below 10% HP

Reward from Lantern Master in Stonewave Cliffs

Self‑Assured

Take 50% less damage but cannot be healed

Reward from Hexga in Stonewave Cliffs

Self‑Destruction

Instantly die at the start of battle

Sold by Gestral Merchant in Yellow Harvest

SOS Agile

Gain Agile when HP drops below 50%

Found in Falling Leaves

SOS Armored

Gain Armored when HP drops below 50%

Found in Flying Waters

Stabilization

Gain 2 shields when HP drops below 50% once per battle

Reward from Giant Seedling or sold in Holy River

Teamwork

Deal 10% more damage when all allies are alive

Sold in Yellow Harvest

Death Bomb

On death, deal damage to all enemies

Found in Yellow Harvest

Death Energy I

Killing an enemy grants +2 AP

Found on the continent before Dark Shores

Death Energy II

Killing an enemy grants +3 AP

Found in Spring Meadows

Survivor

Survive lethal damage with 1 HP once per battle

Sold by Grandis Merchant at Monocos Station

Slowing Break

Breaking enemies applies Slowed

Sold by Gestral Merchant in Flying Mansion

Sharpened Attack

Can consume 1 AP on hit to increase damage by 20%

Found in Visages

Warming Up

Gain 5% damage each round, stacking up to 5 times

Reward from Grosse Tete in central continent

Consuming Purification

Uses 1 AP to block incoming status effects

Found in The Aspiring

Random Defense

Damage taken varies randomly between 50% and 200%

Found in Color Cage at the Monolith

Confident Attacker

Deal 30% more damage but cannot be healed

Found in Visages

Second Chance

Revive with full HP once per battle

Reward from Renoir at the Monolith

All Clair Obscur: Expedition 33 DLC Pictos

Expedition 33 DLC

As mentioned above, the Clair Obscur: Expedition 33 version 1.5.0 DLC brought a handful of additional Pictos to the game. The good news is that getting these is much easier, since the DLC’s area isn’t nearly as large as the base game’s.

All DLC Pictos

Name

Effects

Location

Alternating Crit

After a critical hit, the next normal hit deals double damage

Found in a side tunnel across from the Mimic in Verso’s Drafts

AP Discount

Reduces skill costs by 1 AP

Purchased from merchant Najabla in Verso’s Drafts

Empowering Jumps

Counters deal double damage for each successful jump counter this round

Complete the Ghosts’ See-Saw Challenge in Verso’s Drafts

Clea’s Death

When this character dies, all allies deal +25% more damage until they die

Reward for defeating Clea Unleashed in Endless Tower

Double Third

Every third skill hit deals double damage

Defeat Barbasucette and Machinapieds below the first expedition flag in Verso’s Drafts

First Life

+25% damage until death; after resurrection -20% damage (one-time)

Reward for defeating Chromatic Lampmaster in Endless Tower

Feint

Start with 4 Barbapapa stacks each round; every 5th skill hit deals 600% more damage

Counter Monsieur Frappe near the carousel swings in Verso’s Drafts

Gradient Parry

Successful parries grant +5% Gradient charge

Defeat wheel-like enemies near the pink color cage at Ghost Baths in Verso’s Drafts

Gradient Overcharge

Consume 3 Gradient charges at round start to deal double damage this round

On a lollipop platform during parkour to Chromatic Licorne in Verso’s Drafts

Longer Break

Break status lasts 1 extra round; target cannot be broken twice

Dropped with Double Third by the enemy group near the first flag in Verso’s Drafts

Empowered Healer

Healing skills grant +50% damage for 1 round

Cross broken platforms near Reverie Path in Verso’s Drafts

Frenzy

Each consecutive skill hit deals 10% more damage

Defeat the boss at Licornapieds Station behind the gingerbread door in Verso’s Drafts

Damage Share

50% of damage taken is redirected to allies if possible

Defeat two François-like enemies at Heaven-and-Hell game in Verso’s Drafts

Trigger-Happy

After 10 shots in a round, gain +2 AP once; following shots deal double damage

Burst balloons and duel Half-baked Gestral in Verso’s Drafts

SOS Healing Tint

Automatically uses a healing item when health falls below 50%

Near the large open book in Open Playground, defeating enemies, in Verso’s Drafts

Slowing Attack

Standard attacks apply Slow for 1 round

Dropped by specific enemies in starting area of Verso’s Drafts

Consuming Attack

Standard attacks consume Burn stacks to deal extra damage (10% per stack)

Purchased from merchant Najabla in Verso’s Drafts

Conclusion

Clair Obscur: Expedition 33 shines because of the sheer amount of content it has for players to complete. Of course, those who haven’t tried it yet, despite its status as the Game of the Year winner for 2025, have to buy a Clair Obscur: Expedition 33 Steam key and change that. After all, the story makes for half of the fun.