Ember Best Build: Weapons, Gear Sets & Teams | Arknights: Endfield

Hello Endministrators! Welcome to the Ember Build Guide for Arknights: Endfield. In this guide, we’ll break down everything you need to know about Ember, including how her healing and shielding work, skill upgrade priorities, best weapons and gear sets, recommended stat focus, and the team compositions that she fits in.

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Ember Operator Overview

Operator Details
Rarity6 Star
ElementHeat
Weap TypeGreat Sword
ClassDefender
RoleKnock Down, HP Treatment, Shield
  • Ember Overview

Ember is a Heat Defender Operator who specializes in team sustain and Physical team support. Her kit focuses on applying Vulnerable stacks through her Combo Skill and Battle Skill while providing healing and team-wide shielding. She performs best in Physical teams that want consistent Vulnerability stacks alongside reliable protection.

 

Ember Skill Priority

SkillPriorityReason

Sword Art of Assault

(Basic Attack)

Ember is not built as a damage dealer in most teams.

Forward March

(Battle Skill)

★★Primarily used to apply Vulnerable stacks and Knock Down while contributing stagger. Leveling only increases its damage, which is not Ember’s main role, so it can be upgraded later.

Frontline Support

(Combo Skill)

★★★★Ember’s most important ability. It provides healing to the controlled operator and applies Vulnerable stack without spending SP. Leveling this increases her HP recovery scaling with Will, improving her sustain value significantly.

Re-Ignited Oath

(Ultimate)

★★★Grants a team-wide shield based on Ember’s maximum HP and deals solid stagger. Upgrading this improves shield durability, making it more reliable in high-damage battles.

Ember Best Weapons and Essence Priority

Ember is a Heat Defender Operator who scales primarily with Will and HP. Will increases her healing output while HP strengthens the shields granted by her Ultimate. Weapons that increase HP, Treatment Efficiency, or defensive utility pair best with her. Her best-in-slot option is Thunderberge, which enhances her shielding and overall survivability. Other HP- or Will-focused weapons can serve as solid alternatives for Endmins who do not have access to her signature weapon.

Best in Slot Weapon
Signature Weapon

Thunderberge icon

Thunderberge (6★)

  • Base ATK - 495
  • Stat 1 - Strength +156
  • Stat 2 - Max HP +78%
  • Medicant: Eye of Talos - Shield applied +38.4%. After the wielder's combo skill provides HP treatment, the controlled operator gains an additional [11.2%×Wielder's Max HP] Shield for 15.00s. Effect only triggers once every 15.00s.
Alternatives
1st

Former Finery icon

Former Finery (6★)

  • Base ATK - 495
  • Stat 1 - Will +156
  • Stat 2 - Max HP +78%
  • Infliction: Tidal Murmurs - Treatment Efficiency +16%. After a Protected operator takes DMG, the wielder restores the said operator's HP by [134.4 + Will×1.12]. Effect only triggers once every 15.00s.
2nd

Finishing Call icon

Finishing Call (5★)

  • Base ATK - 411
  • Stat 1 - Strength +124
  • Stat 2 - Max HP +62.4%
  • Medicant: Glory of Knighthood - Secondary Attribute +14%. Combo skill HP treatment effect +56%.
3rd

Industry 0.1 icon

Industry 0.1 (4★)

  • Base ATK - 341
  • Stat 1 - Strength +93
  • Stat 2 - Attack +23.4%
  • Suppression: Emergency Boost - When the wielder's battle skill hits the enemy, the wielder gains ATK +33.6% for 20.00s. Effects of the same name cannot stack.

Recommended Essence

WeaponRecommended EssenceEssence Upgrade Priority

Thunderberge icon+Flawless Essence Medicant

Thunderberge (6★) + Flawless Essence Medicant

  • Strength Boost
  • Max HP Boost
  • Medicant
  1. Medicant
  2. Max HP Boost
  3. Strength Boost

Former Finery icon+Flawless Essence Infliction

Former Finery (6★) + Flawless Essence Infliction

  • Will Boost
  • Max HP Boost
  • Infliction
  1. Infliction
  2. Max HP Boost
  3. Will Boost

Finishing Call icon+Flawless Essence Medicant

Finishing Call (5★) + Flawless Essence Medicant

  • Strength Boost
  • Max HP Boost
  • Medicant
  1. Medicant
  2. Max HP Boost
  3. Strength Boost

Industry 0.1 icon+Flawless Essence Suppression

Industry 0.1 (4★) + Flawless Essence Suppression

  • Strength Boost
  • Attack Boost
  • Suppression
  1. Suspression
  2. Attack Boost
  3. Strength Boost

Ember Best Gear Set

For Ember, in the early game, use gear that provides HP, Will, and Treatment Efficiency. For end -game Endmins, the LYNX set is her best option, as it increases HP Treatment Efficiency and grants additional defensive value to treated allies, greatly improving her sustain contribution. If LYNX is already used by another teammate, a support-oriented set like Eternal Xiranite is a solid alternative to provide Protection-based utility and additional team durability.

Early Game Gear Set

Armored MSGR Jacket T1

Armored MSGR Jacket T1

Armored MSGR Gloves

Armored MSGR Gloves

Armored MSGR Flashlight

Armored MSGR Flashlight

Armored MSGR Flashlight

Armored MSGR Flashlight

End Game Gear Set

LYNX Heavy Armor

LYNX Heavy Armor

LYNX Gloves

LYNX Gloves

Eternal Xiranite Power Core

Eternal Xiranite Power Core

LYNX Aegis Injector

LYNX Aegis Injector

Ember Best Teams

Ember works best in teams who wants Vunerability stacks and strong defensive character. She pairs particularly well with Physical DPS who can capitalize on the Vulnerable stacks applied through her Combo Skill and Battle Skill. Ember prefers teams that can reliably chain stagger and control enemies, allowing allies to deal damage safely while benefiting from her healing, shielding, and Protection-based utility.

Team Option 1

Ember Best Team 1

Endministrator

Endministrator (6★)

Lifeng

Lifeng (6★)

Ember

Ember (6★)

Chen Qianyu

Chen Qianyu (5★)

Team Option 2

Ember Best Team 2

Da Pan

Da Pan (5★)

Lifeng

Lifeng (6★)

Ember

Ember (6★)

Chen Qianyu

Chen Qianyu (5★)

Team Option 3

Ember Best Team 3

Endministrator

Endministrator (6★)

Pogranichnik

Pogranichnik (6★)

Ember

Ember (6★)

Chen Qianyu

Chen Qianyu (5★)

Ember Best Potentials

P1 - Nomadic Fort
  • Rating - ★★ (Low)
  • Potential Effect - Talent Inflamed for the Assault improved: Protection effect +20%; hitting an enemy extends the duration by 1.5s.
  • Reason - Strengthens Ember’s defensive identity by improving her Protection uptime and damage reduction.
P2 - Steel-Hardened Veteran
  • Rating - ★★ (Low)
  • Potential Effect - Strength +20, Will +20.
  • Reason - Useful but not game-breaking.
P3 - Indomitable Front
  • Rating - ★★ (Low)
  • Potential Effect - Combo skill Frontline Support improved: Restores the HP of another teammate with the lowest percentage HP at 50% of the base effect.
  • Reason - This increases her consistency in multi-target damage scenarios and makes her more valuable in harder content.
P4 - Undying Embers
  • Rating - ★★ (Low)
  • Potential Effect - Ultimate Re-Ignited Oath improved: Ultimate Energy cost -15%.
  • Reason - Helpful, but not a major power spike.
P5 - The Steel Oath
  • Rating - ★★★★ (Very Good)
  • Potential Effect - Ultimate Re-Ignited Oath improved: Shield effect is multiplied by 1.2; while this shield is active, the wielder gains ATK +10%.
  • Reason - This is her most noticeable upgrade. It significantly strengthens her shielding and adds a team damage boost during Ultimate uptime, giving her a rare offensive contribution.

Conclusion

Endmins who want stronger team survivability, steady stagger control, and added protection during difficult battles will get the most value out of her. Top-up cheap and secure Origeometry on LootBar's own Arknights: Endfield Top-up page!

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